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18
votes
Duplicate
11
votes
Won't Fix

[WebGL] Player's memory is not released when calling Quit function on Un...

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May 25, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Go to the Publishing Settings (Edit->Project Setti... Read more

12
votes
Won't Fix

Identical Asset bundles differ bitwise when building Addressable content

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Aug 24, 2021

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Version/s: 2020.3.17f1, 2021.1.17f1, 2021.2.0b9, 2022.1.0a5, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the user's attached project 2. Open Scenes/SampleScene 3. Go to Window -> Asset Management -> Addressables... Read more

16
votes
Fixed

Mismatched serialization in the builtin class 'Mesh'

Serialization

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Jan 30, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Open MismatchError scene Expected result: No error Actual result: Error is thrown: Mismatc... Read more

18
votes
Fixed

Animations have a small twitch at the end and beginning

Animation

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Oct 25, 2013

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Version/s: 4.3.0b6

To reproduce: 1. Download and open: http://files.unity3d.com/will/MecanimTute.zip 2. Open scene Tutorial-done 3. Enter play mode 4. ... Read more

14
votes
By Design

[GPU PLM]Fallback from CPU Lightmapper in CL_MEM_OBJECT_ALLOCATION_FAILU...

Progressive Lightmapper

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Sep 26, 2018

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Version/s: 2018.1, 2018.2, 2018.3, 2018.3.0b3, 2019.1, 2019.2, 2019.3, 2020.1

Prerequisites: For reproducing this bug you'll need to download the ArchVizPRO Interior Vol. 6 package from here: https://assetstore... Read more

14
votes
Fixed

When copying text in a multiline Input Field and then pasting it, new li...

UI

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Nov 17, 2014

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Version/s: 4.6.0f2

To reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. It has input field with line type: 'Multi Line Newlin... Read more

20
votes
Won't Fix

[XR][Android] Image effects are not rendering properly with single-pass

XR SDK

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Feb 09, 2017

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Version/s: 5.6.0b7

1) Download project, set up Singleppass stereo capable android device 2) Observe settings are set to Single pass and Daydream 3) Dep... Read more

11
votes
Fixed

NavMeshQuery's BeginFindPath returns an ArgumentException when the Agent...

AI Navigation

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Sep 18, 2020

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Version/s: 2018.4, 2020.1.5f1, 2020.2

How to reproduce: 1. Open user-submitted project (UnityPathfindingTesting.zip) 2. Open the PathfindingTesting scene 3. Enter Play Mo... Read more

38
votes
Not Reproducible

[Gamma/Linear] Realtime vs. Baked lighting inconsistent results

Progressive Lightmapper

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Mar 17, 2015

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Version/s: 5.0.0f4

Lighting is predictable in real-time and baked applications in linear space only. Gamma baking yields results similar to linear baki... Read more

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