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[Terrain] Textures names look corrupted in Details field of Terrain
1. Open Project and add Terrain.2. Create 2-3 Texture with 10+ symbols name.3. Open or Grass.4. Press Edit Trees (or Edit Details).5... Read more
Having a MonoBehaviour component with a missing script, can cause a cras...
Steps to reproduce: 1. Open attached project2. Open scene "gamerRoom"3. Select "Scenemanager" in hierarchy4. Enter play mode5. Exit ... Read more
[ComputeShader] Writing into RenderTexture wont read in a vertex shader
Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more
Errors appear in Console on importing Character standard asset
Reproducible on: Version 5.4.0b4, Version 5.4.0b5, 5.4.0b21.Not reproducible: Version 5.4.0a6, Version 5.3.2f1 1. Go menu Assets -&g... Read more
[iOS][GI][Build] Baked GI is corrupted in the build
Repro steps:1) Open the iOSBakedGIRepro project and GraphicsTestScene2) Turn off Camera Control script on CameraRig object and make ... Read more
No editor preview for materials
No editor preview for materials Unable to view any preview of Materials in the editor. Steps to repro: 1. Open attached project.2. L... Read more
alreadyLightmapped value is not compatible with mixed lighting
alreadyLightmapped API needs better support to work with new light modes. Reproduction steps:1) Download the new reproducible projec... Read more
[Canvas][Editor] Interacting with canvas causes graphical artifacts
Repro steps:1) Open the project 'CanvasRepro' I attached and LobbyScene.scene in it2) Play the scene and try clicking around the can... Read more
[ModelImporter] Animation clip input fields does are appear to be active
To reproduce the issue follow the steps:1) Open attached project2) Select "Slenderman" fbx model3) Go to animation tab of the inspec... Read more
[Android]Some Android devices crash when forcing a NullReferenceExceptio...
To reproduce:1) Open attached project2) Build and run on device3) Tap "Force Exception". It forces a NullReferenceException but noth... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera