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"RenderTexture.Create failed" errors are thrown when the Render Texture ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/ErrorScene.unity” Scene3. Observe the Console window E... Read more
Rich Text tags for color hex strings do not work when quotation marks ar...
Reproduction steps:1. Open the attached “DebugLogBug.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the Conso... Read more
"EditorApplication.delayCall = () => { todo };" overwrites the content o...
Reproduction steps:1. Open “IN-69651_Stripped_repro.zip“ project2. Open the “Scene1”3. In the Scene view try to move around, select ... Read more
Dynamic colliders of GameObject with Rigidbody component become undetect...
How to reproduce:1. Open the “PhysicsOverlapBugRepro2022” project2. Open the “SampleScene”3. Enter the PlayMode4. Open the Scene Vie... Read more
Physics.SyncTransforms has poor performance when a collider is attached ...
How to reproduce:1. Open the attached “SMR_collider_issue” project2. Open the “2.SkinnedMeshRenderScene”3. Enter Play mode. A script... Read more
[Android] Player crashes when calling Stop and Play of WebCamTexture
How to reproduce:1. Open the “IN_72830” project2. In the Build Settings make sure Android Platform is selected3. In the Build Settin... Read more
Foldout elements in UI documents are unreachable when navigating with a ...
How to reproduce:1. Open the attached “focusable_navigation_issue“ project2. Open the “SampleScene” and enter Play mode3. Select any... Read more
Inconsistent ColorMask Behavior in MRT (Deferred) rendering with Vulkan ...
Reproduction steps:1. Install RenderDoc on your machine2. Open the attached project "ReproProject"3. Ensure that DirectX Graphics AP... Read more
[Android] Audio sometimes stutters in the middle of the recording on the...
How to reproduce:1. Open the “IN_72926” project2.. In the Build Settings “Run Device” dropdown, select the desired device3. Build an... Read more
UnityEvent functions reset when selecting multiple GameObjects with diff...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Testing”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used