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0
votes
Fixed

[GL][compute] Scene w/ shader for DX11 crashes on OpenGLCore in edit mode

OpenGL

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Feb 03, 2016

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Version/s: 5.4.0b4

Steps to reproduce:1. Download and open attached project "case_754519-Unity_Project.zip"2. Open scene "Procedural cubes example"3. S... Read more

0
votes
Fixed

Meshes with Scale In Lightmap set to 0 are still baked into lightmap

Progressive Lightmapper

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Feb 02, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project2. Open scene "LM_ShadowCaster3"3. Inspect that "Plane" and its child "Cube" found in hi... Read more

0
votes
Not Reproducible

[BakedView] After reopening scene artifacts appear on objects that have ...

Progressive Lightmapper

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Feb 03, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "LM_ShadowCaster3"3. Make sure that scene has "Baked" set as its view mode... Read more

0
votes
By Design

WWW.progress always reports 0.0 on Android Device

Android

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Feb 03, 2016

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Version/s: 5.3.2p1

WWW.progress always reports 0.0 on Android Device, even though it works fine in Unity Editor. It also seems to occur only on specifi... Read more

10
votes
Fixed

[Shuriken] Culled particle systems cause CPU spikes when re-entering vie...

Visual Effects - Legacy

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Jan 29, 2016

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Version/s: 5.3.2p1

Steps to reproduce:1. Open the attached project "ParticleRendered.zip" and the profiler window2. Go into hierarchy and note that par... Read more

0
votes
Fixed

[UWP][MS Bug] Mousewheel breaks mouse input for UWP aplication

Windows Store Apps

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Feb 02, 2016

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Version/s: 5.3.2f1

Scrolling mouse wheel breaks delta mouse input. Reproducible on 5.2.4f1, 5.3.2p2, 5.4.0b4. Repro video available in edit section. Re... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

0
votes
Won't Fix

[Particles][Android] Significant decrease in particle performance in Uni...

Visual Effects - Legacy

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Feb 01, 2016

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Version/s: 5.3.2p1

Bad performance on Android devices related to the multithread rendering for particle systems in Unity 5.3 Reproduction steps:1) Open... Read more

0
votes
Not Reproducible
3
votes
Won't Fix

Prefab update (Apply) changes Rotate value

Animation

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Feb 03, 2016

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Version/s:

Creating or updating a prefab with a rotation applied, changes the rotation value. repro:-create a Cube-Rotate the cube 90' on the x... Read more

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