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24
votes
Duplicate

Request error (error) in console when Searching by Type in the Project B...

Asset Store Tools

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Mar 02, 2017

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Version/s: 2017.1.0a2, 2018.4, 2020.2

Steps to reproduce :1. Create a new project2. Click on "Search by Type" or "Search by Label" in the Project window3. Select Search "... Read more

13
votes
Fixed

[WSA] XMLSerializerException thrown when running the IL2CPP build

Universal Windows Platform

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Mar 03, 2017

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Version/s: 5.6.0b10

Steps to reproduce:1. Open the attached project (XMLTest.zip)2. Open the Assets/Game.unity scene3. Switch platform to Windows Store4... Read more

15
votes
Fixed

The XML report generated by the editor tests runner is missing the requi...

Themes

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May 14, 2017

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Version/s: 5.6.0p4

Steps to reproduce:1. Download the attached project2. Run the tests through a command line3. Unity.exe -projectPath PATH_TO_PROJECT ... Read more

15
votes
Fixed

Unity Hangs on SceneManager.UnloadScene

Assets Management

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Jan 17, 2016

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Version/s: 5.3.1p3

Reproduction steps: 1. Open the scene "Spoke Room 00" 2. Make the cube collide with the sphere one time. 3. Make the cube collide a ... Read more

41
votes
Postponed

[IL2CPP] IL2CPP Scripting Backend is a lot slower than Mono when perform...

IL2CPP

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Jul 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1264028 repro" project2. Open Build Settings and make sure that "Test IList" Scene is the onl... Read more

14
votes
Duplicate

PhotoCaptureFrame Fails to Provide Camera Matrices on HoloLens 2

XR SDK

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Dec 23, 2019

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Version/s: 2019.2.17f1

1. With the same Unity App built on top of Unity PhotoCapture and PhotoCaptureFrame API, it is able to take photo and retrieve Camer... Read more

15
votes
Fixed

[iOS] WebRequest system initialization fails on IL2CPP builds with disab...

iOS

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Jan 20, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project2. Build for iOS with Mono2x scripting backend OR IL2CPP with 'Strip Engine Code' disabl... Read more

19
votes
Duplicate

EditorSceneManager.sceneClosing callback not called when loading a singl...

Scene Management

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Jun 23, 2017

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Version/s: 2017.2.0a2

I register a callback for the EditorSceneManager.sceneClosing event but it doesn't get called when I open another scene in the edito... Read more

19
votes
Active

"RuntimeError: Out of bounds memory access" error appears when running W...

Web Platform

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Feb 17, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b8, 2022.2

Reproduction steps:1. Open the attached "1403906.zip" project2. Build and Run the project in the Safari browser3. Observe the game i... Read more

12
votes
Won't Fix

[WebGL]The Player displays a black screen when it is built with the Line...

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May 22, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1, 7000.0.0a1

Reproduction steps:1. Open the attached “sandbox-2022-urp” project2. Build the Player3. Create a server and host the build (e.g. usi... Read more

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