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0
votes
Fixed

Dragging sprite assets into the hierarchy window deletes their parent Ga...

Animation

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Dec 29, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1. Open attached project's scene "TestScene".2. MultiSelect sprites and drag them to hierarchy parenting to "Spri... Read more

0
votes
Fixed

Changing graphics API in the Editor with a Canvas in the scene crashes

Graphics - General

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1. Download attached project and open scene "Main" (Assets/Scenes)2. Open player settings.3. Disable Auto Graphic... Read more

0
votes
Fixed

Huge latency when selecting object in scene view

Scene/Game View

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Dec 19, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. "LatencyWithHugeScene.zip"2. Open scene: main.3. Make sure you see majo... Read more

3
votes
Fixed

[UI] Impossible to select dropdown option when it is outside scrollview

UI

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Dec 18, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (DropdownScrollview.zip)2. Open scene: main3. Press play.4. Try select ... Read more

0
votes
Fixed

[Profiler] Audio Profiler shows "wrong" information when using Spatializ...

Profiling

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Dec 30, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open project2. Run ReproScene3. Open Audio Profiler (opentab "Channels" and "Channels and groups")4. Notice that the... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

2
votes
Fixed

ParticleSystem 2D Collision Breaks When Particle Velocity is Zero or Col...

Shuriken

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Dec 29, 2015

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Version/s: 5.3.1p1

How to reproduce: 1. Open and play the ZeroVelocity Scene in the attached project2. On collision with the moving object, particles s... Read more

0
votes
Won't Fix

[LPPV] Particle System Sub-emitters using LPPV create strange bounding b...

Global Illumination

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Dec 31, 2015

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Version/s: 5.4.0b1

Using a LPPV on a particle emitters sub-emitter creates a strange bounding box issue in Edit mode. This does not happen in Play mode... Read more

0
votes
Fixed

[LPPV] Trail Renderer recieves "incorrect values" from LPPV

Global Illumination

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Dec 31, 2015

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Version/s: 5.4.0b1

Trail renderer doesnt appear to receive the correct values from a Light Probe Proxy Volume (See Image). Repro Steps: 1) Open attache... Read more

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