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[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more
[Android] Handheld.PlayFullScreenMovie ignores orientation from Unity 5
Handheld.PlayFullScreenMovie does not react to device orientation after movie has started Read more
[ParcticleSystem] Some of the particles don't loop
How to reproduce:1. Open the attached project2. Open "Scene"3. Select Mortal Explosion game object and notice how particles are play... Read more
Unity crashes on package import
To reproduce:1. Import Maintainer_1.2.0.0_alpha1.unitypackage2. Editor crashes (if it doesn't crash first time importing package, re... Read more
If prefab is instantiated with PrefabUtility.InstantiatePrefab children ...
How to reproduce:1. Open 'Test Scene' in the attached project2. Delete 'child' object3. Press play in editor. (child object is insta... Read more
[Networking/ClientRpc] Declaring more than 64 ClientRpc with attributes ...
Steps to reproduce:1) open project2) script 'NetObject'3) uncomment clientrpc RpcFunction65 Expected: compilesActual: throws an erro... Read more
Particle System triggered via Event Trigger doesn't play
How to reproduce:1. Open the attached project "ParticlesBugTest.zip"2. Open and play test scene3. Press the button4. The button even... Read more
Script value in the inspector reverts to default after renaming public f...
Steps to reproduce: 1. Download and import attached project. "PublicValueRenaming.zip"2. Open scene: main3. Select game object: obj4... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
Crash on "GrayscaleFilterEffect::RenderGrayscaleFade" when game object w...
Reproduction steps(GIF attached):1. Create new Unity project, open it, click on "Layout > Default", select "Console" tab and clos... Read more
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