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Exceptions are not logged in the Editor when they occur in Async Awaitab...
Reproduction steps:1. Open the attached “AwaitableBug_Project” project2. Open the “Assets/ExampleScene” Scene3. Enter Play Mode4. Ob... Read more
Ribbon Mode particle curls and twists in random places when using Sub Em...
How to reproduce:1. Open the attached project "Ribbon Issue.zip"2. Navigate to Assets > Scenes > SampleScene.unity3. In the Hi... Read more
[URP] _ScreenParams returns wrong data in VR
Reproduction steps:1. Open the user's "URP Updated.zip" project2. Enter the Play mode3. Observe the Console window Expected result: ... Read more
AudioClip's Preview Playhead plays on both AudioClips when Playing any A...
How to reproduce:1. Open user's attached "Bugs" project2. In the Project window select the "Sound Maker.asset" Asset (Found in the "... Read more
Inspector does not update changes to Assets made through Editor scripts
Steps to reproduce:1. Open the attached project (model_import.zip)2. Select Assets/Resources/Materials/sample.mat3. Observe the Insp... Read more
"Invalid Unity Version '6000.0'" is thrown when the Major version is set...
h5. How to reproduce: Open the attached project "UnityStrapi.zip" Select Packages/IJsfontein Strapi API/package.json in the Project ... Read more
Director losing timelines
note: was not able to repro how the sequence asset got corrupted, but this project and repro shows the corrupted/no timleline sequen... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
Camera Background Solid Color does not Render
Reproduction steps:1. Open the attached “IN-109522_Sky No Render.zip“ project2. Observe the Game View Expected result: The window ha... Read more
Switching Project Path and activating a license causes wrong folder to b...
How to reproduce:1. Download the attached projects2. Set environment variables:- UNITY_USER to your Unity account- UNITY_PASS to you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument