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OnDrawGizmos works when a component is collapsed in the Inspector
How to reproduce: Open the user-attached “TestOnDrawGizmos.zip” project In the Hierarchy select “GameObject” In the Inspector window... Read more
[SteamVR]Secondary camera does not render to MainDisplay when SteamVR ri...
Steps to reproduce:1.Download and open the attached project2. Enter playmode3. Observe Game window Expected result: Secondary camera... Read more
[ImageEffects] TCG Gamma is backwards
TCG Gamma variable is backwards. Repro Steps: 1) Apply TCG to a camera and enable Color Grading2) Make an object of flat colour2) In... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more
Putting a long Snapshot name throws “PathTooLongException” error
Steps to reproduce:1. Create new Unity project2. Install Memory profiler package3. Open Memory profiler window4. Capture a new Snaps... Read more
[HDRP] There's a line in the Camera Preview window when fog is enabled a...
How to reproduce:1. Open the user's attached "Fog Test" project2. Open the "Fog" Scene3. In the Hierarchy select the "Main Camera" G... Read more
[IL2CPP] Master and Release player crashes when using Unity Physics pack...
Steps to reproduce:1. Download and open the 1159445_repro project2. Build a standalone player with IL2CPP back and Master configurat... Read more
[Android][VideoPlayer] Vertically oriented videos are flickering when pl...
To reproduce: 1. Download and open attached "repro972235.zip" project from provided link.2. Build and run on any Android device. Exp... Read more
[Linux] Crash on vk::DeviceState::Transition when generating lighting
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Click Window > ... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled