Search Issue Tracker

1
votes
Fixed

Crash on burst.initialize when Armv9 Security Features are enabled using...

Package: Burst

-

Aug 05, 2025

-

Version/s: 1.8.24

Reproduction steps:1. Open the attached “IN-111086“ project2. Build and Run the Android Player3. Observe the Player crash Reproducib... Read more

0
votes
Fixed

[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...

uGUI

-

Jun 12, 2018

-

Version/s: 2018.2.0b7

Steps to reproduce:1. Open QA attached project2. Press on the cube3. Notice that worldPosition and worldNormal output is correct4. P... Read more

0
votes
Fixed

Errors are thrown when opening Profiler (Standalone Process) and OpenXR ...

Package: OpenXR Plugin

-

Feb 28, 2025

-

Version/s: 1.14.1

Reproduction steps: 1. Create a new VR project2. Open the Standalone Profiler (Window> Analysis> Profiler (Standalone Process)... Read more

0
votes
Fixed

[Android][LWRP] Black Screen if HDR and MSAA are enabled

Package: Scriptable Render Pipeline Lightweight

-

Sep 03, 2018

-

Version/s: 3.3.0

1) Download attached project and open in Unity2) Make sure that Graphics API is set to Gles3 in the Player Settings3) Make sure both... Read more

0
votes
Fixed

[OSX] [Cloth] Crash on "physx::PxFabricCookerImpl::cook" when instantiat...

Physics

-

Mar 01, 2016

-

Version/s: 5.3.3p1

Reproduction steps:1. Open attached "New Unity Project 1" project.2. Open "Untitled" scene.3. Select "Main Camera" game object and e... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

-

Jul 30, 2015

-

Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
By Design

Lightmap UV layouts are inconsistent when generating UVs

Asset Importers

-

Dec 09, 2025

-

Version/s: 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Create a 3D project2. Download the “M_Rock_01_World.fbx” asset3. Drag & drop the downloaded asset to the “As... Read more

0
votes
Fixed

AssetBundle dropdown UI is placed at incorrect position when selecting a...

Asset Bundles

-

May 08, 2021

-

Version/s: 2021.1.0b12, 2021.2, 2021.2.0a9

How to reproduce:1. Create a new project using the 3D template2. Make a Prefab, dragging a GameObject to the Project Window3. In the... Read more

0
votes
By Design

Emissive lights are visible only with LOD 0

Camera

-

Jun 02, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z)2. Open the "Testland 1" scene3. In the Scene view, focus ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.