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1
votes
Active

Dash pattern SVG results in errors when any dash stroke argument is 0

Package: Vector Graphics

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Dec 08, 2025

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Version/s: 3.0.0-preview.2

How to reproduce: Create and open a new project Import into the project the “DashedBug.svg“ file Observe the Console Actual result: ... Read more

0
votes
Fixed

[IMGUI] Assertion failed errors when docking an editor window containing...

Window management

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Feb 03, 2020

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Version/s: 2020.1.0a22

1. Create a new project.2. Install ProBuilder through the package manager.3. Open the ProBuilder window. (Tools -> ProBuilder -&g... Read more

1
votes
Fixed

Missing rendererSilhouette property in ShadowCaster2D API which is sugge...

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Sep 27, 2024

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Version/s: 6000.0.21f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached “rendererSilhouette.zip” project (ignore the compilation errors)2. Open the “test” script loca... Read more

0
votes
Fixed

[GPU PLM] [Crash] Progressive GPU lightmapper crashes when lightprobes a...

Progressive Lightmapper

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Sep 25, 2018

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Version/s: 2019.1.0a1

Steps to reproduce: 1. Download the attached project and open TestScene01 (Assets > Scenes)2. Navigate to the Lighting Settings w... Read more

0
votes
Won't Fix

[Linux] Create Asset context menu is created with a vertical offset when...

Linux

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Aug 31, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce:1. Create or open any project2. Position Project window to the lower half of the Editor3. Click on the + just below... Read more

0
votes
Fixed

Help / Unity API Reference Greyed out in Visual Studio

CodeEditors

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Dec 28, 2015

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Version/s: 5.3.1f1

To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more

0
votes
Active

Player gets a grey filter over the whole window when Player is in Exlcus...

Post-processing and Compositing

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Dec 03, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open attached project “IN-125282”2. Build and run the project3. Make sure HDR Available shows “true” and HDR act... Read more

0
votes
By Design

HideFlags does not work on instantiated prefabs when using a custom class

Scripting

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Jun 08, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open the QA's attached project2. Open the scene "SampleScene" and play it3. Go over all selections in the custom "To... Read more

0
votes
By Design

Creating material from Shader Graph shader using context menu fails

Themes

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Jan 21, 2018

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Version/s: 2018.1.0b3

How to reproduce:1. Open Unity2. Load user-submitted project(2k18Test.zip)3. Right-click 'Shader.ShaderGraph' object4. Go to 'Create... Read more

0
votes
By Design

Camera.stereoActiveEye returns default eye (left) if called through OnPr...

VR

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Nov 29, 2016

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Version/s: 5.5.0f2

Reproduction steps:1. Open the attached project2. Enable VR support if it is not.3. Open "Scene" scene4. Enter Playmode Expected res... Read more

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