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[AppleTV][Metal] Rendering breaks with Anti Aliasing enabled on AppleTV ...
Steps to reproduce: 1. Open attached project2. Make sure 'Anti Aliasing' is enabled in Quality Settings (reproduces with 2x, 4x and ... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
Lightmap UV layouts are inconsistent when generating UVs
How to reproduce:1. Create a 3D project2. Download the “M_Rock_01_World.fbx” asset3. Drag & drop the downloaded asset to the “As... Read more
[Vulkan] Application crashes with Vulkan when restoring from background ...
Steps to reproduce (Android version):1. Open the attached user's project "SampleProject.zip"2. Switch to Android3. Make sure Vulkan ... Read more
[Linux] Array Element doesn't duplicate/delete when clicking "Duplicate/...
Reproduction steps:1. Open the attached project “IN-15122.zip”2. Open the “Assets/Scenes/Repro.unity” scene3. In the Hierarchy Windo... Read more
[IL2CPP] Using MaxRayInteractions value more than 0 doesn't work
To reproduce:1. Open attached project "testcase.zip"2. Open "testscene.unity" scene3. Enter Play mode4. Press on the cube on the but... Read more
UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce:1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project2. Enter Play Mode3. After the ... Read more
[URP] OutputUpdate.compute: Kernel at index (0) is invalid when using co...
Repro steps:1. Import the attached project in an URP-enabled project2. Open the VFX and do any of the following:- select either outp... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
[Ubuntu] Pop ups are not rendered correctly and Editor Windows break whe...
Steps to reproduce: Open a new project Add a scoped registry (Edit > Project Settings > Package Manager - Scoped Registries se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size