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Some Project Auditor window foldouts do not expand or collapse when clic...
Reproduction steps:1. Create a new project2. Window > Analysis > Project Auditor3. Press “Install rules” button in Project Aud... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more
“UnityException: GetInvalidFilenameChars” errors are thrown, and the Ove...
Steps to reproduce: Create a new Unity project Open the Overlay menu (burger button in the Scene View) Click on the "Default" dropdo... Read more
ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...
Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more
[Vulkan][LookDev] Editor crashes after closing Look Dev window when HDPR...
How to reproduce:1. Create new project using HDRP template2. Go to Edit -> Project Settings -> Player and under Other settings... Read more
Addressables.LoadSceneAsync() throws errors when loading scenes from Pla...
Reproduction steps:1. Open the attached “bugreport” project2. Open “Assets/test” Scene3. Enter Play Mode4. In the Game View, press “... Read more
Task status is "WaitingForActivation" when awaiting a faulted task insid...
Reproduction steps:1. Open the attached “IN-92069” project2. Execute the test (Tools > Run Test)3. Observe the Console window Exp... Read more
[iOS] Using four finger gesture to switch between apps produces black sc...
Steps to reproduce: Note: make sure 'Multitasking Gestures' are enabled on the device in Settings > General. 1) Open any existing... Read more
Light Probe Gizmos are not visible
How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled