Search Issue Tracker
Hide Soft Keyboard and Hide Mobile Input values are true even when unche...
How to reproduce:1. Open the user's attached "TMPBugReport.zip" project2. Open the "SampleScene" Scene3. Expand the "Canvas" GameObj... Read more
Burst Compiled Jobs are executed differently in Player and Editor when i...
How to reproduce:1. Open the “BurstRepro“ project2. Open the “SampleScene”3. Open the Profiler (Window > Analysis > Profiler)4... Read more
[HDRP] Large memory load occurs when building a Scene with many dependen...
How to reproduce:1. Create a new Unity project2. Create a Scene with many references to external Scriptable Objects, which have refe... Read more
Search field in UI Builder's Library has no character limit
Steps to reproduce: Open a Unity project Open the UI Builder via Window > UI Toolkit > UI Builder In your web browser, go to L... Read more
SetParent() second parameter for maintaining world position ignores rota...
Steps to reproduce:1. Download and open project "BugReportProject"2. Play scene "Parenting_BugReportScene"3. Walk into red squareAct... Read more
HDRenderPipelineGlobalSettings.asset stores some APV data for every new ...
How to reproduce:1. Create a new HDRP project2.1. Add a sub-scene2.2. Edit the sub-scene (create some objects) and save it3. Observe... Read more
[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects
Steps to reproduce:1. Download and open the attached project2. Open "SampleScene"3. Observe changes in shadows when changing Cascade... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully imp...
How to reproduce:1. Open a new project2. Import the attached “test.fbx“ into the project3. Observe the Console Expected result: Only... Read more
[2018.4] Console throws a Warning about corrupted ProjectVersion.txt fil...
To reproduce: 1. Open Unity and create a New Project or open existing Project2. When Project is opened, open the Console window Expe... Read more
[MaximizeOnPlay] Game view isn't re-scaled when entering play mode
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Set game view aspect to "Standalone (1024 x 768)"4. Notice that s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size