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Console is continuously spammed with "Assertion failed on expression: 'k...
Repro steps:1. Open attached project ("unity2018-migration-bug")2. Open "Fragments_PanelTopo_10_Env" scene (Assets > GameBakers &... Read more
Double clicking on a script throws an InvalidOperationException
Steps to reproduce : - create a new C# script- double click it and notice the error InvalidOperationException: Operation is not vali... Read more
[Input System] Sample Projects have missing script references
Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more
Builds compiled with 'Fast rebuild' don't start on low system resources.
To reproduce:1. Open project2. Open scene "area 001"3. Build to webGL with fast rebuild enabled.4. Try to open in edge or mozilla (n... Read more
Grammar mistake in TMP Importer Window
Steps to reproduce: Open a new Unity Project Create a new Text GameObject via GameObject > UI > Text - TextMeshPro. The TMP Im... Read more
Can't add Animation Keyframes with drawing tablet, "NullReferenceExcepti...
Reproduction steps: 1. Open "1122397" project2. Select "Main Camera" and Create a New Animation3. Enable Record mode4. Edit some val... Read more
[Troubleshooter] there is a Sign in button in Troubleshooter even when u...
Sign in button should be hidden when user has signed in. Steps:1. Log in to Unity2. Help > Report a new issue3. Press on the top ... Read more
FixedUnscaledDeltaTime and unscaledDeltaTime return huge values on the f...
To reproduce: 1. Open the project, attached by the tester (UnscaledTimeBug.zip)2. Open the "scene" scene3. Enter Play mode4. Observe... Read more
Baked Light on Android platform has huge gamma increase
Steps to reproduce:1. Open "New Unity Project.zip"2. Build for Android platform.-Red coloured point light has huge gamma increase. P... Read more
[Scripting] Script doesn't update when "Recompile After Finished Playing...
With "Recompile After Finished Playing" preference selected, changing script in play mode and saving the changes, does not reflect i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Count differs in the Frame Debugger after exiting Play Mode with the Frame Debugger Enabled
- VFX System Border text cursor is sometimes not visible
- Hub horizontal scroll hides all items when scrolled to the end
- GC Allocation of 384 B every frame when using CinemachineInputAxisController
- Profiler search results are delayed when any search result is selected, and another frame is viewed