Search Issue Tracker

0
votes
Won't Fix

PropertyCallbackScope is called twice when used for Arrays

IMGUI

-

Nov 13, 2021

-

Version/s: 2021.2, 2021.2.1f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. In the Project window, select the Asset "test"3. Observe the Help Boxes drawn... Read more

1
votes
Not Reproducible

[DualDisplay] [macOS] Color Picker / Asset Picker opens in the wrong mon...

MacOS

-

Apr 04, 2017

-

Version/s: 5.5.0f3

Steps to reproduce:1. Create a new Unity project2. In Hierarchy window select Main Camera3. Click on "Background" for a color picker... Read more

0
votes
Duplicate

Build Profiles - Asset Import Overrides: The title misses some letters w...

-

Jan 17, 2024

-

Version/s: 2023.3.0b4, 6000.0.0b11

How to reproduce: Create a new project Go to "File" ->"Build Profiles" Click "Asset Import Overrides" and observe it Actual resul... Read more

0
votes
By Design

Camera Component corrupts Transform and Volume GameObjects in Play Mode ...

HD RP

-

Apr 26, 2023

-

Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

How to reproduce:1. Open the “Empty” project2. Open the “DLSS_Broken_In_Play_Mode“ scene3. Select “Main Camera” GameObject and in “C... Read more

0
votes
Not Reproducible

Switching focus causes shader recompile loop

Graphics - General

-

May 02, 2018

-

Version/s: 2018.2.0b3

In Unity 2018.2.b3 the shader complie seems to be stuck in a loop when focus is shifted outside of Unity and then back in. Steps to ... Read more

0
votes
By Design

altitudeAngle and azimuthAngel variable of Input.GetTouch always return ...

iOS

-

Dec 21, 2015

-

Version/s: 5.4.0b1

1. Run the attached project (or use any script that shows values of altitudeAngle and azimuthAngel variable of Input.GetTouch) on iO... Read more

0
votes
Fixed

[ARKit] ARObject importer can fail to import assets when the host machin...

Package: ARKit

-

Sep 11, 2020

-

Version/s: 4.0.8

This affects object tracking in ARFoundation's implementation of ARKit. The ARObject importer parses floating point numbers from a p... Read more

0
votes
Fixed

[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...

Package: Scriptable Render Pipeline Core

-

May 14, 2021

-

Version/s: 12.0

Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more

7
votes
Fixed

References to objects are lost after deleting the Library folder

Serialization

-

Mar 04, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case_1319307-Demo_2)2. Select the "TestObject" asset3. Observe an object attached in ... Read more

0
votes
Fixed

Crash on EditorExtension::Transfer<SafeBinaryRead> when opening project

Scripting

-

Feb 03, 2023

-

Version/s: 2021.3.17f1

How to reproduce: Open the user attached project Observe crash Reproducible with: 2021.3.14f1, 2021.3.17f1Not reproducible with: 202... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.