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Crash with Assertion failed on expression: ‘m_Shape == NULL’ when exitin...
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/NetworkingTest'3. Enter Play mode4. Tap on 'Host (Server... Read more
Events that work in editor playmode do not work in build
Steps to reproduce git clone git@github.cds.internal.unity3d.com:johncrowe/BoltGames.git Open the project on macOS Open the UFODemo ... Read more
[DOTS] Subscene fails to build proper entity caches when UI(Toolkit) pac...
Reproduction steps:1. Open user attached project: "Bug_SubscenesBuildIssue"2. Build project using ProjectBuilder -> Build(Latest ... Read more
Project Browser Search has slower response when compared to Quick Search...
Reproduction steps:1. Create an empty project2. Type something into the search of the Project Browser Expected result: The Search re... Read more
Delayed Text Field loses it's value when Shift + Tab (previous Delayed T...
How to reproduce: 1. Open attached project and "TestScene"2. Click on Canvas -> Text3. Change Delayed s3 value4. Press Shift + Al... Read more
NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9
How to reproduce:1. Open the “TestNavBugs“ project2. Open the “TestNavMinimal“ Scene3. Enter Play Mode4. On the Game view press the ... Read more
Tile Palette Windows Overlay Menu cannot be reached from the Windows Keb...
Steps to reproduce: Create a 2D Project Open the Tile Palette Window From the Windows Kebab Menu open the Overlay Menu Slowly bring ... Read more
[SRP] RenderPipelineManager.currentPipeline is null for the first few fr...
Steps to repro:1. open HDRP project2. download and put the attached script in project3. add the script as a mono behaviour to a game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects