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Graphics.Blit will not apply the Material over the whole GameObject when...
How to reproduce:1. Open the user's attached "Bugreport-Graphics.Blit" project2. Open the "Scene" Scene3. In the Hierarchy select th... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce:1. Open attached project "TransparentRenderTexture.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Cub... Read more
"Missing Prefab Asset" error in a SubScene after Domain Reload
How to reproduce:1. Open the attached “IN-81743“ project2. Enter Play Mode3. Exit Play Mode4. Change 'MyScript.cs' to trigger a Doma... Read more
Polygon Collider 2D is missing Edit Collider button in the Inspector window
How to reproduce:1. Create a new project2. Create a new gameObject and add the Polygon Collider 2D collider to it3. Observe Inspecto... Read more
[iOS] Canvas elements disappear when an app is put in the App Switcher w...
How to reproduce:1. Open the “iOSBlackScreenAgain.zip“ project2. Open the “NoCanvas“ scene3. Build for iOS4. Open the “Unity-iPhone.... Read more
Text is rendered with a different font when the "FallbackBoldItalic" fon...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Target runtime doesn't support default interface implementation
Reproduction steps:1. Open the "DefaultInterfaceImpl.zip" project attached by the user2. Observe the Console window Expected result:... Read more
"ArgumentException: Cannot set currency to an empty or null string" erro...
To reproduce:1. Open users attached project "BlockPuzzleMagic.zip"2. Open "MainScene.unity" scene3. Press the shop button on the bot... Read more
Mouse and keyboard button inputs are delayed when in the Player on macOS
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Quickly spam t... Read more
[Android] Application.internetReachability returns NotReachable on certa...
To reproduce:1. Open attached project "InternetReachability.zip"2. Build and run on Android device3. Observe the output on screen Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Toolkit] Bindings do not work when custom list is used
- VFX warning and simulation error when using a specific Custom Attribute configuration
- Resizing Device Simulator window affects the uGUI Canvas size
- Font Asset Creator does not support Multi Atlas Texture while it is supported by Font Assets
- Dark patches are present when using APV and GI