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WebCamTexture.devices returns empty name string when WebCam name contain...
How to reproduce:1. Make sure you have a WebCam with a name that contains special characters2. Open the attached "TestFor1054494.zip... Read more
Console error shown when clicking Lighting -> Baked Lightmaps
Errors and warnings (see attached screenshot) pop up when I go to Lighting -> Baked Lightmaps. It only happen if 1) I am using an... Read more
Undo after Unpacking/deleting prefab Completely on an instance with miss...
To reproduce. 1. Create prefab.2. Delete its asset.3. Unpack prefab instance of this prefab.4. Press undo. Expected result: After un... Read more
Crash on FindRelativeTransformWithPath when passing null to Transform.Find
How to reproduce:1. Open the attached project2. Enter the Play mode Expected result: Editor does not crash.Actual result: Editor cra... Read more
TextMeshPro settings are not moved to the new "Settings" location
Steps to reproduce:1. Start a new project2. Go to Edit -> Project Settings3. Notice that the only available option available to s... Read more
Animator StatemachineBehaviour does not change active states when transi...
Steps to reproduce:1. Download and open the attached project2. Enter Play Mode3. Step through Play mode until interruption occurs4. ... Read more
[Linux Editor] crash on trying to bake terrain
-e: see title, editor just crashes a few seconds after adding to the scene--doesn't crash on Windows (same version), doesn't crash i... Read more
Giving prefab the same name as other prefab had while it has missing pre...
To reproduce: 1. Create prefab2. Create another prefab3. Open first prefab for editing.4. Delete first prefab asset.5. Rename second... Read more
[Backend] Assertion appears while saving prefab from legacy scene
Steps:1. Open attached project2. Load "MemoryMatch" scene3. Drag "SortPositionCardEasily" GameObject to Project Browser4. Choose "Pr... Read more
Error in CSharpNamespaceParser when importing C# scripts
Steps to reproduce: 1. Open attached project(2.) Do Reimport All in case "Error in CSharpNamespaceParser" is not in console Reproduc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow