Search Issue Tracker
Looping Audio by Script results in an Audio Pop at the start of the firs...
How to reproduce:1. Open the project attached by the user (Audio Demonstration.zip)2. Open the "Test" Scene3. Play the Scene, press ... Read more
[Linux] Undocked windows cannot be expanded/smallened by dragging their ...
To reproduce:1) Create new project2) Undock any window (for example, "Game")3) Try making it bigger or smaller - there are no contro... Read more
Constant physical size does not work on buttons when application is buil...
To reproduce:1. Open attached project2. Press play to see it in action and notice that bottom bar icons are normal size3. Build and ... Read more
UnityPluginUnload is never called in a standalone build
To reproduce: 1. Open the GfxPlugin project in Visual Studio and PluginUnload project in Unity2. In VS, go to Debug -> test prope... Read more
Trees and Particles behave oppositely while being affected by a Spherica...
How to reproduce:1. Open the project attached by the user (SphericalWindZoneBug.zip)2. Open the "SampleScene" Scene3. Enable the "Di... Read more
The subclass of StateMachineBehaviour can's add when compile it into a DLL
If you compile a subclass of StateMachineBehaviour into a DLL, the plugin importer will not be able to find the referenced assemblie... Read more
[Timeline] Cannot fix a missing Timeline animation clip because Inspecto...
To reproduce: 1. Download attached project "UnityTimelineBugs2.zip" and open in Unity2. Open "TimelineMissingClipTest" scene3. Selec... Read more
Crash on ValidateSubmenu when saving scene changes (caused by Editor scr...
How to reproduce:1. Open the "Open_Recent_Scene.zip" project2. Open the "scene2.unity" scene3. Add any object to the scene4. Press C... Read more
[MacOS] Standalone Player crashes at launch when the width / height is s...
When the Standalone Player width / height is set to 0, the Player crashes at launch. Due to the Screenmanager info is saved in the f... Read more
Editor hangs on startup if internet is disconnected
1) disable wifi2) launch Unity based on latest trunk (2018.3.0a3)3) observe loading screen forever Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow