Search Issue Tracker

0
votes
Duplicate

Memory leak in x32 Build when using MoonSharp lua interpreter, GC.Collec...

Scripting

-

Mar 13, 2020

-

Version/s: 2017.4, 2018.4, 2018.4.18f1, 2019.3, 2020.1.0a6

How to reproduce: 1. Open attached project "Widdle2.zip" 2. Open File -> Build Settings 3. Make sure Architecture is set to x86 (th... Read more

0
votes
Duplicate
0
votes
Fixed

[OSX] Render texture is rendered black when renderer.EnqueuePass render ...

Graphics - General

-

Feb 16, 2020

-

Version/s: 2019.3.1f1

How to reproduce: 1. Open the user-supplied project 2. Observe the Game view Expected result: the square in the Game view is grey A... Read more

0
votes
Not Reproducible

Asset Database v2 Cache Server settings aren't set when launching editor...

Asset - Database

-

Feb 13, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Create a new project and close it 2. Enter directory which has Editor.exe file 3. Run this command to open the ... Read more

0
votes
Fixed

[HDRP] Default volume profile is not applied after being assigned

Package: Scriptable Render Pipeline HD

-

Feb 13, 2020

-

Version/s: 7.2.0

Steps to reproduce: - Unzip and open attached project - Open "TestScene.unity" - Open the Project Settings window - In "HDRP Default... Read more

0
votes
Fixed

[Universal RP] Geometry does not properly obscure grid or gizmos

Package: Scriptable Render Pipeline Universal

-

Mar 17, 2020

-

Version/s: 9.0.0 (6ba6a63dd2)

Reproduces on master (commit (6ba6a63dd2)) Doesn't reproduce on 8.0.1 release Repro steps: 0. Make sure the grid and gizmos are ena... Read more

3
votes
Fixed

Editor crash when entering and exiting PlayMode for a few times with Mic...

Mono

-

Mar 03, 2020

-

Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce: 1. Open the attached "BuildTestProject.zip" project 2. Open "SampleScene" Scene 3. Enter PlayMode -> Exit Playmode... Read more

0
votes
Fixed

[HDRP] Inspector is constantly repainted when additional options for Sha...

Package: Scriptable Render Pipeline HD

-

Mar 10, 2020

-

Version/s: preview-6.9.0

Steps to reproduce: 1. Create a new HDRP project 2. Create a new Light (Right-click in Hierarchy > Light) and select it 3. In the I... Read more

1
votes
By Design

[Asset Bundles] Font assets are included in every AssetBundle that refer...

Asset Bundles

-

Mar 16, 2020

-

Version/s: 2017.4, 2018.4.12f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. There is a Font in a project (Assets/Fonts) 3. The Font is referenced by some... Read more

1
votes
Fixed

Compilation with 5000 ScriptedImporters is very slow, takes 250 seconds

Asset - Database

-

Mar 18, 2020

-

Version/s: 2019.1.0a10

To reproduce: 1. Get attached project. 2. Open it. 3. Recompile scripts by making any change to some scrip CSharpScritps assembly (... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.