Search Issue Tracker
ObjectField is Marked as depreciated until additional parameters are added
ObjectField is Marked as depreciated until additional parameters are added. Two version of this method exist however the one that no... Read more
Materials' shader gets lost when pulling a repository branch
How to reproduce: 1. Put the attached project "BoHK.HololensViewer.zip" into a GitHub repository 2. Clone the project to another c... Read more
[Android] Input.multitouchEnabled changes to true when system overlays a...
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
Entities Hierarchy doesn't show any objects in Automatic (Mixed) Data Mo...
Reproduction steps: 1. Open the attached project “EntitiesHierarchy” 2. Open the Entities Hierarchy window (Window > Entities > Hi... Read more
Uninformative "curl" error is logged when the request URL is a non-exist...
How to reproduce: 1. Open the attached “BeeRecompile.zip“ project Expected result: No errors in the Console Actual result: “Cur... Read more
Editor Crashes on WalkTypeTreeComplete<`SerializedObjectTypeTreeWalk::Co...
Reproduction steps: 1. Open the attached project “List Reorder Crash.zip“ 2. Press on Test Prefab which is in Assets > Scripts 3.... Read more
ScriptableObject instances are destroyed when calling EditorSceneManager...
How to reproduce: 1. Open the attached “new-scene-behavior.zip“ project 2. Run Script (Bugreport > Run Example Code) Expected r... Read more
Agent Type ID field of Off Mesh Link can not be changed through the Insp...
How to reproduce: 1. Open the “OffMeshLink_repro.zip“ 2. Open the “SampleScene“ 3. Select the “OffMeshLink“ GameObject 4. Observe t... Read more
[Android] [OpenXR] Editor enables “Force remove Internet” when the proje...
Reproduction steps: 1. Open the attached project "ReproProj" with the Android platform 2. Open the “/Assets/Scenes/SampleScene.uni... Read more
Light gizmo stays enabled in prefab mode when the Disable Gizmo option i...
Repro steps (check video for visual repro) : * make a new project * create a prefab with a game object and a directional light o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polygons are created on the opposite side of the Sprite when the Sprite boundaries are above the edge of the Texture
- Render Graph Viewer Resource list becomes shrunk after using a filter that yields no results
- [Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added on some Android devices in "com.unity3d.player.UnityPlayerActivity/2D Colour Attachement"
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList