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[Improved Prefab] Removed component doesn't disappear completely from th...
The removed component doesn't disappear completely from the Prefab Instance even after Applying changes to Base also MissingReferenc... Read more
Cursor interaction with UI elements is disabled when Cursor.lockState is...
How to reproduce: 1. Open the attached “cursorLockMode_issue” project 2. Open the Test_WorldSpaceUI scene and enter Play mode 3. ... Read more
Android apk is unsigned when built with Minimum API Level 24 or higher
Reproduction steps: # Open the attached project "BuildJenkins.zip" # Go to Player Settings, and under the Publishing Settings ad... Read more
XR UWP app crashes with "Screen position out of view frustum" if I run i...
How to reproduce: 1. Create a new blank app and add a new default scene. 2. Switch build platform to "Universal Windows Platform". 3... Read more
[Input System][Controller] Gamepad right stick sensitivity is lower in B...
Reproduction steps: 1. Open the attached user's project "TutorialNewInput.zip" 2. In the Project Window under "Assets/Scenes" open "... Read more
[iOS / WebGL] WWW class not showing response text when 4xx status code r...
-e: When making a http request using the WWW class, the response body (www.text) is always empty whenever the request has a 4xx stat... Read more
NullReferenceException is thrown after importing Post Processing when it...
How to reproduce: 1. Create a new project 2. Import Post Processing asset from Package Manager 3. Add Post-process Layer component t... Read more
With Rendering Path set to Forward+ the Spot Light illuminates GameObjec...
How to reproduce: 1. Open the “ForwardPlusCustomShaderBug“ project 2. Open the “Demo“ scene 3. Enable the "Custom Shader" GameObj... Read more
[Standalone] Referencing a .scene asset as an Object throws null referen...
Reproduction steps: 1. Open the attached project 2. Build and run Result: in the build null reference exceptions are thrown regardi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false