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Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...
How to reproduce: 1. Open attached project "Case_1210889" and load "SampleScene" 2. Select the Platform GameObject in Hierarchy and ... Read more
[ProBuilder]ArgumentNullException thrown on selecting Actions from Tools...
ArgumentNullException thrown on selecting "Strip All ProBuilder Scripts in Scene" OR "Strip ProBuilder Script in Selection" Actions ... Read more
[Android][IL2CPP] Unsafe code crashes IL2CPP Release App with signal 7 (...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that running a logcat signal 7 (SIGBUS... Read more
Crash when using AssetDatabase.FindAssets in a custom PropertyAttribute ...
How to reproduce: 1. Open user-submitted project (AssetDatabaseBug.zip) 2. Open the file 'TestClass.cs' and uncomment line 10([Forme... Read more
Build fails with IL2CPP error on long path name
-e: when building a project from a very long path name an IL2CPP error is thrown and the build aborts. -this is a different error ... Read more
[Oculus|VRFocus] Camera with display (None) does not render to monitor w...
[Oculus] Camera with display (None) does not render to monitor when VR mode is disabled with VR enabled camera in scene 2. How we c... Read more
Inconsistent state of Shader (Material) when upgrading a project version
Reproduction steps: 1. Open the attached project. 2. Select or reimport the "material_1" in the project view. Actual behavior: Mat... Read more
[UI Builder] Installing UI Builder in a new project issues lots of conso...
Repro steps: - make a new project with 2021.2.0b2 (or newer) - add the UI Builder project by modifuing the manifest.json and adding ... Read more
Terrain Lit Shader in Universal RP: Normal Map X values inverted
Notes: happens in every version of SRP going back to 4.10.0 Repro steps: 1. Use a project with Universal RP or Lightweight RP 2. Cr... Read more
[Shuriken] When scaling mode is set to local or hierarchy particle syste...
Reproduction steps: 1. Open project: "ShurikenScaleMode" 2. Open scene: "Main" 3. Enter play mode -You should see particle system... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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