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[Android/iOS]SystemInfo.graphicsDeviceID and graphicsDeviceVendorID retu...
How to reproduce: 1. Open attached "ReproId" project 2. Build&Run project on Android/iOS and observe the values returned by SystemIn... Read more
[URP] [ShaderGraph] Package version in editor manifest (7.1.1) does not ...
In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the ShaderGraph package is 7.1.1. The latest... Read more
Crash on UnityEngine.XR.OpenXR.Features.OpenXRFeature:Internal_GetEnviro...
Reproduction steps: 1. Open the user attached project "open-brush.zip" 2. Enter and exit the Play mode Expected result: Play ... Read more
Activation Guides and License window may contain link to Documentation
1. While opening Help from Manage License window I found that in case then internet is absent we have no ability to give user inform... Read more
Variables are reported as uncovered lines and methods when using inline ...
Reproduction steps: 1. Open the attached project "44715.zip" 2. Open the Test Runner window 3. Click Run All 4. Click Run All ag... Read more
Light leak in GI / Shadow calculation
Light leak - Calculating lighting for realtime and baked, light patches appear in shadowed area. Read more
[iOS] Application freezes on iOS 15 when activating Siri
How to reproduce: 1. Open the attached project ("FModVideoDemo.zip") 2. Build And Run on an iOS 15 device 3. Activate Siri and dismi... Read more
Video alpha doesn't work when camera clear flags are Don't Clear
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter play mode; 4. Try to change Alpha in Video Player. Expecte... Read more
[Mobile] Build succeeds but IL2CPP error "Unhandled Exception: System.Co...
How to reproduce: 1. Open the attached ElasticSearchIL2CPPError.zip project 2. Build for iOS/Android Expected: Build succeeds wit... Read more
Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...
How to reproduce: 1. Open the attached project "FlickeringIssue.zip" 2. Press Play 3. Select the Zoologist Game Object in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false