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[Android/iOS]SystemInfo.graphicsDeviceID and graphicsDeviceVendorID retu...
How to reproduce: 1. Open attached "ReproId" project 2. Build&Run project on Android/iOS and observe the values returned by SystemIn... Read more
Editor crashes in ModelImporter::ImportConstraints when trying to import...
To reproduce: 1. In a new project, import the FBX file attached by the user (run_05_bake_all_bones_constraint_03.fbx) 2. In the Ins... Read more
Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...
How to reproduce: 1. Open the attached project "FlickeringIssue.zip" 2. Press Play 3. Select the Zoologist Game Object in the Hierar... Read more
CullingGroup.IsVisible returns false when the GameObject is in Game View
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/scenes/test stage 1 mechanical“ Scene 3. Enter Pl... Read more
[Mobile] textPlaceholder parameter no longer works in TouchScreenKeyboar...
Steps to reproduce: 1. Open the attached project 2. Build and run the scene on any mobile device 3. Click 'Show Keyboard' 4. Notice... Read more
Unable to obtain license when activating it in the Unity Hub on Windows 7
Reproduction steps: 1. Open the Unity Hub 2. Sign in 3. Press on the appeared button Manage License 4. Press Add License 5. Press Ge... Read more
[Android | GearVR] The images rendered for left eye and right eye on dev...
On GearVR, the left most and right most edge looks weird. The reason why images looks wrong on the left/right edges when you put on ... Read more
[iOS] [NetCode] "Unity.NetCode.GhostSendSystem wants to execute in..." e...
Reproduction steps: 1. Open customer's attached project in "MPDepthDyadic_Project.zip" 2. Build for iOS and deploy the Application t... Read more
[Regression] Spherical Harmonics calculated wrongly
Steps to reproduce: 1. Open user provided project 2. Open scene 'Test' 3. Inspect the Sphere Expected behaviour: Sphere colored by ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection