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RetryCount is not working when sending HTTP requests
Reproduction steps: 1. Open the attached project "TestRetry" 2. Build Addressables 3. Enter Play mode and wait a few seconds E... Read more
New tag + button not always responsive on click
Create a new project, select the Main Camera in the scene and go to the Add tag... option in the inspector. Try to click the + butto... Read more
New items are not added to the Preview Arguments list in the LocalizedSt...
How to reproduce: 1. Open the attached '1286947.zip' project and open 'Main Scene' 2. In the Hierarchy window select the 'Scripts' o... Read more
[Vulkan] Initial build of SRP HD Template crashes the Editor right after...
How to reproduce: 1. Create a new HDRP template project 2. Switch the graphics API to Vulkan 3. Set the project's backend to IL2CPP ... Read more
Burst performance is degraded up to 8 times when number of calculations ...
How to reproduce: 1. Open attached project ("BurstPerformance.zip") 2. Open Test Runner 3. Open Performance Test Report 4. In Test R... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more
Unity 5.5 corrupts scene or incorrectly reports it as corrupted
- Download and import the Asset Store Package called BIG Environment Pack - Try to open the scene Isle_01 from the Scenes folder Uni... Read more
StandaloneInputModule sends a phantom mouse event which should not occur
How to reproduce: 1. Open attached project 2. Open scene TouchTest.unity 3. Build to iOS and run 4. In the device, press and releas... Read more
GUI Items are not found and highlighted when using Highligher.Highlight(...
How to reproduce: 1. Open the attached 'project-1223530.zip' project 2. In the Editor select 'Window' > 'HighlightableEditorWindow' ... Read more
[AnimationRigging] Custom track not played when the Timeline preview is ...
How to reproduce: 1. Open attached "AnimationRigTimelineInterop.zip" project and SampleScene 2. Enter the Play mode 3. Observe the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime