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[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more
[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...
The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more
Unnecessary keys are placed in a TimelineClip Curve when using Undo.Reco...
How to reproduce: 1. Open the attached "1313365.zip" project 2. Open "SampleScene" Scene 3. Open the Timeline window (Window -> Sequ... Read more
ClientRpc calls in reverse order on LocalClient
ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more
Dependency list overlaps with the Samples list
After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depe... Read more
Launching Unity from command prompt ignores command line arguments when ...
Reproduction steps: 1. Open the Command prompt 2. Call "C:\Program Files\Unity 5.4.1p1\Editor\"Unity.exe -batchmode Note: Calling ... Read more
Globalization.CultureInfo.CurrentCulture does not map to system language...
How to reproduce: 1. In the System Preferences, change the system language to another one than English (for example, French) 2. Open... Read more
[Hub] Warning pop-up contains <strong></strong> when attempting to add a...
How to reproduce: 1. Create a new Unity project 2. While the project is open, select 'Add' in Unity Hub 3. Select the same project t... Read more
[SerializeReference] Failure to add managed reference to List the first ...
1) Open attached project 2) Create a GameObject and add the Test component. 3) Press `Add`. Notice 1 error is thrown: - Canno... Read more
UI Image is not rendered in Prefab Mode when it is created under the GO ...
How to reproduce: 1. Create a new Project 2. Create UI Canvas 3. Create a new GameObject and attach GridLayoutGroup component to it ... Read more
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