Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.3.0a3
2019.3.0f6
2020.1
2020.2
Issue ID
1223530
Regression
Yes
GUI Items are not found and highlighted when using Highligher.Highlight() method
How to reproduce:
1. Open the attached 'project-1223530.zip' project
2. In the Editor select 'Window' > 'HighlightableEditorWindow'
3. In the HighlightableEditorWindow select 'Highlight me'
Expected result: the 'Highlight me' button is highlighted
Actual result: the 'Highlight me' button is NOT highlighted
Reproducible with: 2019.3.0a3, 2019.3.4f1, 2020.1.0a25, 2020.2.0a1
Not reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.0a2
Note: a message is thrown in the Console window stating the following: "Item Highlight me not found in window HighlightableEditorWindow."
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VisionOS] Material swap does not work for bake to mesh particle system mode
- ScriptableObjects lose the variables added through the Awake() method when the ScriptableObject is selected for the first time
- [Search] NullReferenceException on selecting Search > Scene scenes
- Errors are thrown when selecting a Sprite with a custom default TextureImporter Preset
- The non-zero value is changed to 0 when entering it for the first time into the IntegerField with showMixedValue set to true
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a7