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[UIElements] Border radius specified in percent varies with parent size
How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more
GameObject children's order changes after Undo of unpack prefab instance...
Steps: # Create such structure # !image-2022-06-21-11-37-03-232.png! # Unpack Cube prefab instance # Undo # ==> The Root's chi... Read more
Inspector does not show "-" symbol in the Layer/Tag fields when several ...
How to reproduce: 1. Open the attached "Repro1191296.zip" Project 2. Select all the GameObjects in the Scene using CTRL+A 3. Observe... Read more
[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...
How to reproduce: 1. Open attached project 2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes) Not repro... Read more
"Assembly has reference to non-existent assembly 'Unity.Timeline'" error...
How to reproduce: 1. Create an empty project 2. Install Cinemachine package 3. Observe errors in the Console window Expected result... Read more
Editor strips required debug information from assembly, causing debugger...
How to reproduce: 1. Open user-submitted project (UnityVstuReport.zip) 2. Open the SampleScene 3. Open the NewBehaviourScript in Vis... Read more
Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...
How to reproduce: 1. Open user's provided project 2. Try dragging in "Warrior" prefab from the project's window into the scene (Asse... Read more
[Android] Player crashes when spawning any NetworkObject after a scene load
How to reproduce: 1. Open the attached “IN-42026“ 2. In the “File” click “Build And Run” 3. After the Player is loaded on the dev... Read more
[DestroyImmediate] Deleting scripts from editor code crashes the editor
Steps to reproduce this issue: 1. Open the attached project 2. Open scene Main 3. Add a second CrashTest script to Main Camera 4. N... Read more
Using EventBus causes a MissingReferenceException to appear when re-ente...
How to reproduce: 1. Open the user's attached "MyTest" project 2. Open the "TestScene" scene 3. Enter Play mode 4. Exit Play mode 5.... Read more
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