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0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more

0
votes
Won't Fix

GameObject children's order changes after Undo of unpack prefab instance...

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Jun 21, 2022

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Version/s: 2023.1.0a1

Steps: #  Create such structure # !image-2022-06-21-11-37-03-232.png! # Unpack Cube prefab instance # Undo # ==> The Root's chi... Read more

0
votes
Fixed

Inspector does not show "-" symbol in the Layer/Tag fields when several ...

IMGUI

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Oct 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached "Repro1191296.zip" Project 2. Select all the GameObjects in the Scene using CTRL+A 3. Observe... Read more

1
votes
Fixed

[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...

Scripting

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Jul 31, 2019

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Version/s: 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes) Not repro... Read more

0
votes
Fixed

"Assembly has reference to non-existent assembly 'Unity.Timeline'" error...

Package: Cinemachine

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Oct 06, 2020

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Version/s: 2.6.3

How to reproduce: 1. Create an empty project 2. Install Cinemachine package 3. Observe errors in the Console window Expected result... Read more

3
votes
Third Party Issue

Editor strips required debug information from assembly, causing debugger...

Package: Visual Studio

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Aug 14, 2020

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Version/s: 2.0.2

How to reproduce: 1. Open user-submitted project (UnityVstuReport.zip) 2. Open the SampleScene 3. Open the NewBehaviourScript in Vis... Read more

0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

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May 23, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce: 1. Open user's provided project 2. Try dragging in "Warrior" prefab from the project's window into the scene (Asse... Read more

0
votes
Not Reproducible

[Android] Player crashes when spawning any NetworkObject after a scene load

Package: UGS Relay

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Sep 20, 2023

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Version/s: 2022.3.4f1

How to reproduce: 1. Open the attached “IN-42026“ 2. In the “File” click “Build And Run” 3. After the Player is loaded on the dev... Read more

0
votes
Fixed

[DestroyImmediate] Deleting scripts from editor code crashes the editor

Editor - Other

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Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project 2. Open scene Main 3. Add a second CrashTest script to Main Camera 4. N... Read more

0
votes
By Design

Using EventBus causes a MissingReferenceException to appear when re-ente...

Package: Visual Scripting

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Jul 07, 2022

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Version/s: 1.7.8

How to reproduce: 1. Open the user's attached "MyTest" project 2. Open the "TestScene" scene 3. Enter Play mode 4. Exit Play mode 5.... Read more

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