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A PolybrushMesh with an AssetPostprocessor causes an Infinite Import Loo...
How to reproduce:1. Open the attached "LockFileTest" project and setup perforce version control on it2. Open "Boot" Scene from Asset... Read more
Editor crashes on applying import settings in play mode
Editor crashes on entering in play mode with unapplied changes on a model from model import settings Steps to reproduce:1. Create a ... Read more
Fatal error by GraphicsSettings.asset causes crash
Repro steps:1. Open "GraphicsSettingsError.zip" project Actual: Fatal error by GraphicsSettings.asset windows pops up when opening t... Read more
Humanoid animation has wrong finger pose when comparing to Generic
To reproduce: 1. Download attached "Wrong_Finger_Pose.zip" project and open in Unity2. Open "1" scene3. Enter to Play mode4. Observe... Read more
Method data is not created when making a second consecutive Development ...
How to reproduce:1. Open the user attached "strip-test.zip" project2. Change the Target Platform to Linux (File -> Build Settings... Read more
[Physics2D] Capsule Collider 2D centered on origin instead of object it'...
Capsule Collider 2D centered on origin instead of object it's attached to - place a sprite object into the scene- add a Capsule Coll... Read more
IndexOutOfRangeException and MissingReferenceException are thrown when e...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode Expected result: No errors are thr... Read more
Indirect shadow color disappears after moving viewpoint when rendering w...
Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene;2. Select Camera gameobject;3. Change Camera's rotation... Read more
[Editor] After Building and attempting to build again, the editor build ...
[Editor] After Building and attempting to build again, the editor build location will be incorrect Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code