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Culling Dynamic Objects takes significantly longer in 2019.4 and above c...
Reproduction steps:1. Open project "BattleState-CullingTest2018.zip"2. Open Build Settings window from File > Build Settings3. En... Read more
Field Max Length is set to the first digit typed instead of entire numbe...
Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document, open this in UI Builder. Under Nu... Read more
[FrameDebugger] Crash with "'MemoryStream' is corrupted" error when cer...
To Reproduce: 1. Build and run the attached project on OSX(x64) or Windows.2. Enable and attach the frame debugger to player.3. Drag... Read more
[Lighting] Window flickers on changing "Max Lightmap Size" value when "A...
When Auto Generate Lighting is enabled, and the value of "Max Lightmap Size" OR "Lightmap Padding" OR "Lightmap Padding" is changed ... Read more
DivideByZeroException in UniityEditor.TerrainInspector.GetAspectRect aft...
Steps to repro:1. Pull the repository linked in the comments and switch to revision 8b2d1b1dd2b0cbbf2fd11c4bf008bfae4607aef2;2. Open... Read more
BuildPipeline error is thrown when building Asset Bundles
How to reproduce:1. Open the user's attached project2. Go to Assets -> Build Asset Bundles Test3. Observe the Console Expected re... Read more
Sprite flickers with fragments of sprites that are on its side in the sp...
To reproduce:1. Open the project attached by the user2. Move the scene around and notice green fragments flickering on the sides of ... Read more
Instantiating UI prefab through script causes rescaling
Steps to reproduce: 1. Open attached project "817281.zip"2. Open scene "repro"3. In project tab, inspect Image prefab and notice tha... Read more
Inaccurate Box Collider boundaries on a rotated child Cube when the pare...
NOTE FROM [~alexandru]: DO NOT CLOSE THIS CASE BECAUSE IT IS ALIVE FOR TOO LONG. PLEASE REACH OUT FIRST AND WE CAN DISCUSS CONVERTIN... Read more
An error is thrown in the Console when Play Mode is entered in Maximized...
How to reproduce:1. Create and open a new project2. Import any FBX file with animations3. Select the FBX file and change to “Animati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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