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1
votes
Fixed

Fields are not focused correctly when using UI Builder

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Jun 28, 2022

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Version/s: 2021.2.0a17, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project ("Test_UI_Builder")2. Open the UI Document "Assets/Test"3. Select any VisualElement ... Read more

0
votes
Fixed

VisualElements change scaling when mouse moves over UI Builder window on...

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Jun 28, 2022

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Version/s: 2021.2.0b2, 2022.1.0a7

Setup: to reproduce the bug, 2 displays are needed with different DPI. This can be done by having different DPI (scale settings (on ... Read more

0
votes
Fixed

[URP] "Empty" meshes rendered on top of the Scene view using an incorrec...

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Jun 28, 2022

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Version/s: 2022.2.0a18, 2023.1.0a2

Steps to reproduce: Open the attached project Open Scenes/SampleScene.unity Observe the issue (it is also visible in the attached vi... Read more

0
votes
Fixed

[Linux] MacOS build fails for every architecture when the project contai...

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Jun 28, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17

How to reproduce: Create a new project Extract the attached “StreamingAssets.zip“ file Add the extracted folder to the project’s “As... Read more

0
votes
Fixed

Label with Dynamic Color is not getting Playmode tint in the UI Builder ...

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Jun 28, 2022

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Version/s: 2021.2.0a1, 2021.3.0f1, 2022.1.0b13, 2022.2.0a8, 2023.1.0a4

How to reproduce:1. Open the user attached project2. Go to the Unity > Preferences > Colors3. Change the Playmode tint color t... Read more

0
votes
Fixed

Nondeterministic build when building Asset Bundle containing shaders

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Jun 28, 2022

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Version/s: 2023.1.0a2

Reproduction steps:1. Open "Test.bat" from project directory and make sure the path of Unity.exe is correct2. Run "Test.bat"3. Wait ... Read more

0
votes
Fixed

[WebGL] Runtime error appeared when AsyncGPUReadback.Request(...) is called

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Jun 27, 2022

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Version/s: 2020.3.35f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the attached Project2. Build and Run for WebGL3. Click "Test" Button4. Observe browser console Expected r... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

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Jun 27, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

33
votes
Fixed

Android Player crashing in FMOD when targetting SDK Level 31

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Jun 27, 2022

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Version/s: 2020.3.33f1

There are no steps for bug reproduction Reproducible with: 2020.3.33f1 Notes:- 3 fixes, which potentially can fix this issue, are be... Read more

1
votes
Fixed

Burst does not recompile Scripts when they have been compiled once before

Package: Burst

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Jun 27, 2022

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Version/s: 1.6.6, 1.7.3, 1.8.0-pre.1

Reproduction steps:1. Open the attached project2. Open the "Procedural Mesh.unity" Scene located in the /Assets/Scenes folder3. Make... Read more

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