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Fields are not focused correctly when using UI Builder
Reproduction steps:1. Open the attached project ("Test_UI_Builder")2. Open the UI Document "Assets/Test"3. Select any VisualElement ... Read more
VisualElements change scaling when mouse moves over UI Builder window on...
Setup: to reproduce the bug, 2 displays are needed with different DPI. This can be done by having different DPI (scale settings (on ... Read more
[URP] "Empty" meshes rendered on top of the Scene view using an incorrec...
Steps to reproduce: Open the attached project Open Scenes/SampleScene.unity Observe the issue (it is also visible in the attached vi... Read more
[Linux] MacOS build fails for every architecture when the project contai...
How to reproduce: Create a new project Extract the attached “StreamingAssets.zip“ file Add the extracted folder to the project’s “As... Read more
Label with Dynamic Color is not getting Playmode tint in the UI Builder ...
How to reproduce:1. Open the user attached project2. Go to the Unity > Preferences > Colors3. Change the Playmode tint color t... Read more
Nondeterministic build when building Asset Bundle containing shaders
Reproduction steps:1. Open "Test.bat" from project directory and make sure the path of Unity.exe is correct2. Run "Test.bat"3. Wait ... Read more
[WebGL] Runtime error appeared when AsyncGPUReadback.Request(...) is called
Reproduction steps:1. Open the attached Project2. Build and Run for WebGL3. Click "Test" Button4. Observe browser console Expected r... Read more
[URP] Gizmos position and scale incorrectly when changing camera rect
Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more
Android Player crashing in FMOD when targetting SDK Level 31
There are no steps for bug reproduction Reproducible with: 2020.3.33f1 Notes:- 3 fixes, which potentially can fix this issue, are be... Read more
Burst does not recompile Scripts when they have been compiled once before
Reproduction steps:1. Open the attached project2. Open the "Procedural Mesh.unity" Scene located in the /Assets/Scenes folder3. Make... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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