Search Issue Tracker
Fixed
Fixed in 2021.3.17f1, 2022.2.0b16, 2023.1.0a19
Votes
0
Found in
2021.3.10f1
2022.1.17f1
2022.2.0b8
2023.1.0a10
Issue ID
UUM-15003
Regression
No
[HDRP] Transmission from directional light on thick-object mode is rendered even when object is in shadow.
Steps to reproduce :
* Open attached project
* Open Scene "Assets\Scenes\SampleScene.unity"
* Look at the 3 spheres in the scene:
!image-2022-09-20-13-34-57-506.png|width=391,height=231!
Expected:
All spheres should render black.
Result:
Spheres with material using the "Subsurface Scattering" and "Translucent" mode render transmission from the directional light, even if they are in a shadowed area.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] The safe area value changes when reopening the app in Landscape orientation
- Light flickering when using Forward+ on Mobile
- Prefab's scripts are constantly reloaded when trying to enter multiple digits or characters into public fields on custom scripts consecutively
- Crash on mono_g_hash_table_find_slot when entering Play Mode
- [iOS] Crash when pressing "Done" on the keyboard layout
Add comment