Search Issue Tracker

0
votes
Fixed

[Sprites] Unable to Apply changes to a sprite while Sprite Editor window...

2D

-

Jun 08, 2015

-

Version/s: 5.1.0f2

Steps to reproduce: 1. Create a new Unity project2. Import any texture and change it's type to Sprite3. Open up Sprite Editor by cli... Read more

5
votes
Fixed

[Occlusion Culling] Occlusion culling system creates too many files in t...

Camera

-

Apr 14, 2015

-

Version/s: 5.0.1f1

Steps:1. Open small project attached by QA (just a scene with some static objects)2. Bake occlusion culling, save scene3. Look at no... Read more

0
votes
Fixed

[SpriteEditor] Slices clamp to image size when the Max Size of the image...

2D

-

Jun 09, 2015

-

Version/s: 5.1.0f3

How to reproduce: 1. Open any (new) project2. Import any image3. Make sure it is imported as a sprite4. Set the sprite mode to Multi... Read more

0
votes
Not Reproducible

Confusing error messages being shown when opening a scene

Scene Management

-

Jun 10, 2015

-

Version/s: 5.2.0a2

Open "GemPile Example" scene in attached project and notice the following assert messages:"Do not use ReadObjectThreaded on scene ob... Read more

0
votes
Fixed

[Graphics] Too dark screen on DX11 when non-native fullscreen resolution...

Graphics - General

-

Jun 10, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project2. Build the project for Windows standalone3. Run the project, select the resolution... Read more

0
votes
Duplicate

Animator expanded in watch (Evaluating

Mono

-

Mar 26, 2015

-

Version/s: 5.0.0f4

Read more

0
votes
Not Reproducible
0
votes
Fixed
8
votes
Fixed

"Invalid optimized game object" errors are spammed when an optimized, an...

Animation

-

Jun 10, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project2. Select 'test' model in the project window and open 'Rig' tab in the model importe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.