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BakeTrailsMesh Errors in the console when the Trails module of the parti...
Steps to reproduce:1. Open the attached "IN-94770" project2. Open the SampleScene3. In the Hierarchy select the “Particle system”4. ... Read more
Editor crashes when importing .dae file at fbxsdk::FbxProperty::Get
Steps to reproduce:1. Download attached .dae file2. Import it to Unity3. Unity freezes or crashes when importing4. If Editor freezes... Read more
[UWP] Back button issues
Back button doesn't work on Windows Phone 10. Reproducible on 5.2, 5.3. Repro steps:1. Build an empty project for UWP platform;2. De... Read more
[VFX] [Mac] Creating Sub Graph of "System" section causes the editor to ...
Creating Sub Graph/ Sub Graph block of "System" properties without 'Spawn System" causes the editor to freeze Steps to repro:1. Crea... Read more
DLL is not imported correctly when a project requiring a Library rebuild...
Steps to reproduce:1. Open QA attached project2. Navigate to Assets/Commonds/Atesh/WindowsAndWidgets/DLLs/-- Notice the state of 'At... Read more
Memory leak when using OnGUI
Steps to reproduce:1. Open the attached user's project "U2020_3_48-OnGuiBehaviorLeak.zip"2. Open the "SampleScene.unity" Scene3. Ent... Read more
Crash on UI::Canvas::DrawRawMesh when opening the Profiler Window
Reproduction steps:1. Open the attached project “UnityIssue”2. Open “Scene” Scene3. Enter the Play Mode4. Press “Tap me to crash Uni... Read more
Invalid AABB errors when opening scene with a Cloth component in it
How to reproduce: 1. Open attached project2. Open scene poziom Testowy/hgfh.unity- Note the errors in the console: Invalid AABB aabb... Read more
[VFX Graph] Operators Size isn't consistent
Steps to reproduce: 1. Open a VFX 2. Create a bunch of operators (Vector3, Sample Noise Operator etc..) 3. Collapse some of them, Su... Read more
Huge regression on compilation time
To reproduce:1) Open attached project2) Wait for compilation process to end to easier time it(If in 2017.3 to test the expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code