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Clicking animator transition, which goes from state to itself, freezes U...
How to reproduce:1. Open the attached project2. Open JolieAnimation.controller in animator window3. Notice that DownIdle state has t... Read more
ListView element selection does not change when clicking on a TextField/...
How to reproduce:1. Open the attached 'project-1231301.zip' project2. Select 'ListViewBug' > 'OpenWindow'3. Select a TextField in... Read more
[Android] GI assets for the first scene(level0) have been added to the o...
Steps to reproduce:1) Download project and open in Unity2) Go to "Build Settings" and choose "Default" compression method.3) Go to "... Read more
Crash on RaiseException when exiting and re-entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/01 MainMenuDoozy.unity“ Scene3. Enter the Play Mod... Read more
Unexpected transformations occur when executing 2D Vertex Shaders
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Observe the Game View Expected re... Read more
[GPU instancing][Property block] setting UNITY_ACCESS_INSTANCED_PROP doe...
To reproduce:1. Make sure that Intel Iris Pro GPU is the default GPU2. Open users attached project "Case 499286 - GPU instancing doe... Read more
[UDP] Changes in the Preset reflected in the UDP Settings
If IAP details are created in the UDP Settings and made a Preset of it and when IAP details deleted from the Preset, it is deleted f... Read more
Crash when playing through the ne 2D Game Kit 2nd Level
Repro steps:-download the project (either attached, or from the asset store)-play until you get the first key-go right off screen- c... Read more
Profiler does not support characters when UTF8 encoding is used
Reproduction steps: Open the attached project(“ProfilerBug.zip“) Select Scene “Assets/Scenes/BugTest“ Enter Play Mode Open Profiler ... Read more
[VR] Reflections don't work with deferred rendering + stereo single-pass
Currently reflections don't work when using deferred rendering with stereo single-pass enabled. You can use the project in this bug ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code