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0
votes
Fixed

Memory leak in OnScreenStick

Package: Input System

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Sep 13, 2024

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Version/s: 1.10.0, 1.11.0

*+Description+* OnScreenStick is leaking memory when destroyed *+Initial setup+* Unity with Input System. *+Reproduction st... Read more

0
votes
Won't Fix

Button state fluctuation when switching focus between two Game views whi...

Package: Input System

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Sep 19, 2024

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Version/s: 1.11.0

Reproduction steps: 1. Open the attached "repro_IN-84451" project 2. Open the "Assets/Scenes/ControlScene.unity" Scene 3. Make su... Read more

1
votes
Active

UI element hitboxes misaligned for "Virtual Cursor" when resolution is n...

Package: Input System

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Oct 10, 2024

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Version/s: 1.11.1

Reproduction steps: 1. Open the attached project “IN-85914.zip“ 2. Open the scene “GamepadMouseCursorSample“ 3. Connect a gamep... Read more

0
votes
Duplicate

MissingReferenceException is thrown when destroying UI button that is ov...

Package: Input System

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Sep 24, 2024

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Version/s: 1.11.0

Reproduction steps: 1. Open the attached “IN-84901.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Click on the but... Read more

0
votes
Active

[Linux] Cannot add new lines in Text Area when "Active Input Handling" i...

Package: Input System

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Sep 25, 2024

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Version/s: 1.11.0

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. Enter the Play... Read more

0
votes
Duplicate

"MissingReferenceException" errors are thrown when destroying a gameObje...

Package: Input System

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Sep 26, 2024

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Version/s: 1.11.0

How to reproduce: 1. Open the “PointerEventOnDestroyedGameObject.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Click ... Read more

0
votes
Active

Virtual Mouse occasionally displays errors in the Console when the GameO...

Package: Input System

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Sep 30, 2024

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Version/s: 1.11.0

How to reproduce: 1. Open the attached “IN-84263” project 2. Open the “SampleScene” 3. Enter Play mode 4. Press “Space” a few ti... Read more

0
votes
Active

Setting InputEventPtr.handled to true does not prevent actions from trig...

Package: Input System

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Sep 30, 2024

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Version/s: 1.7.0, 1.11.0

How to reproduce: 1. Open the “EventPtr_HandledTest.zip“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Right-click on ... Read more

0
votes
Fixed

Input Actions incorrectly adds 2048 to a Display Index when getting the ...

Package: Input System

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Oct 01, 2024

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Version/s: 1.11.1, 7000.0.0

How to reproduce: 1. Open the “PointerInputTest.zip“ project 2. Build and run the project 3. Touch the screen and move around 4.... Read more

0
votes
Fixed

& symbol is not visible when viewed in the Input System Control Scheme d...

Package: Input System

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Oct 03, 2024

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Version/s: 1.11.1

Reproduction steps: 1. Open the attached “InputSystemSymbol.zip” project 2. Open the “New Controls.inputactions” from the Project ... Read more

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