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[Mobile] Inconsistent GameObject positional ordering of multiple GameObj...
Reproduction steps: 1. Open the attached “Bug report.zip” project 2. Duplicate one of the GameObjects 10 or more times and make su... Read more
[Android] Objects aren’t scaled or rotated when they’re positioned on a ...
Reproduction steps: 1. Open the attached “Bug report.zip” project 2. Build And Run 3. Put two fingers on the GameObject and move ... Read more
Memory leak in OnScreenStick
*+Description+* OnScreenStick is leaking memory when destroyed *+Initial setup+* Unity with Input System. *+Reproduction st... Read more
Input is not received after some time when using a Gamepad
How to reproduce: 1. Open the “IN-82705_repro“ project 2. Open the “New Scene“ 3. Enter Play mode 4. Move the Left Stick for aro... Read more
Button state fluctuation when switching focus between two Game views whi...
Reproduction steps: 1. Open the attached "repro_IN-84451" project 2. Open the "Assets/Scenes/ControlScene.unity" Scene 3. Make su... Read more
"MissingReferenceException" errors are thrown when closing an in-game dr...
How to reproduce: 1. Open the “FleeLink.zip“ project 2. Open the “MainMenu“ Scene 3. Enter Play Mode 4. Click on the “Options” b... Read more
MissingReferenceException is thrown when destroying UI button that is ov...
Reproduction steps: 1. Open the attached “IN-84901.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Click on the but... Read more
[Linux] Cannot add new lines in Text Area when "Active Input Handling" i...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. Enter the Play Mo... Read more
"MissingReferenceException" errors are thrown when destroying a gameObje...
How to reproduce: 1. Open the “PointerEventOnDestroyedGameObject.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects