Search Issue Tracker
An InvalidOperationException error occurs when disconnecting a GamePad w...
How to reproduce:1. Connect a GamePad device2. Open the “SampleScene” scene3. Enter Play mode4. Move the cursor over the button with... Read more
Input System causes compile error when the "Nintendo Switch" is selected...
Reproduction steps:1. Create a new “3D” project2. Open the Package Manager window (Window > Package Manager)3. Install the “Input... Read more
2D Vector Composite returns "IsPressed()" incorrectly when moving the jo...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Tilt the le... Read more
ArgumentOutOfRangeException error when adding a new Control Scheme while...
Reproduction steps:1. Open the attached “inputcontrolscheme.zip” project2. Open the “InputSystem.inputactions“ from the Project Wind... Read more
Actions dropdowns disappear when "Add Control Scheme" menu is opened and...
Reproduction steps:1. Open the attached “inputcontrolscheme.zip” project2. Open the “InputSystem.inputactions“ from the Project Wind... Read more
The Menu options in the Input System window do not appear when right-cli...
Reproduction steps:1. Open the attached “IN-86111” project2. Inside the Project view, open the “InputActions” asset by double-clicki... Read more
[Quest] Controller sometimes does not get recognized or controls do not ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run on Q... Read more
ISubmitHandler.OnSubmit is not being called when Update Mode is set to "...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/BugAssets/SampleScene“ Scene3. Enter Play Mode4. In th... Read more
NullReferenceException error when trying to paste an Action Map into an ...
Reproduction steps:1. Open the attached “InputMapPaste.zip” project2. Open the “InputSystem_Actions.inputactions” from the Project W... Read more
Rename mode is not entered and name is autocompleted to default when cre...
Reproduction steps:1. Create a new project and install Input System package2. Create and open an Input Action Asset (Assets > Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed