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[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...
Reproduction steps:1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project2. In the toolbar, press "File" > "Build ... Read more
Highlighter text is misaligned and overlapping when an asset is highlighted
Reproduction steps:1. Open the “HighlightIssue” project2. Open the “Main” scene3. Select the “Test” GameObject4. In the Inspector cl... Read more
Pressing Edit Package Manifest button in a locked Inspector window does ...
Steps to reproduce: From Package Manager window, select a Custom package Lock the Inspector window In the Inspector window, press th... Read more
Crash when running Editor with batch mode and vcsMode flags
How to reproduce:1. Download the attached project2. Open the "Repro.bat" in a text editor3. Change the "Unity.exe" file directory to... Read more
[Editor] Quality settings default drop-down icons are hardly visible
Quality settings default drop-down icons are very small and hardly visible Steps to Repro:1. Create a new Project2. Edit > Projec... Read more
[SPS] Deferred rendering player with SPS crashes on exit
This is a consistent crash upon player exit when single-pass stereo and deferred rendering are used. Read more
Data is being sent to the project that was linked first
Steps to reproduce:1. Link a project in Project Settings Services tab 2. Trigger any session 3. Link another project in Project Sett... Read more
Crash on GfxDevice::ExecuteAsync when setting Unlit (Universal Render Pi...
How to reproduce:1. Open the attached “IN-109074“ project2. Open the “SampleScene“3. In the Hierarchy window, select “T → default“4.... Read more
NavMeshSurface has visual artifacts/clipping when using Physics Collider...
How to reproduce:1. Open attached project "BugRepro_4.zip" and scene "Dungeon"2. In Hierarchy window, select "Floor" object3. In Ins... Read more
Child UI elements in parent Canvas cannot be configured after changing t...
How to reproduce:1. Open a new project2. Go to GameObject --> UI --> Text3. Set Text Anchor Preset to Stretch Middle4. Drag th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized