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HingeJoint2d does not connect to the world if created via script
To reproduce:1. Open the attached repro.unitypackage2. Open the scene repro3. Enter play mode - notice the paper clip falls through ... Read more
stripping level menu/UI cleanup
-e: the stripping level settings actually to the same thing when IL2CPP is involved -repro:--build webgl with all 4 settings--NOTICE... Read more
Editor crashes when trying access animation clip events through script
To reproduce:1. Open attached project2. Open test scene3. Press play4. Editor crashes Read more
Editor hangs when processing materials
How to reproduce: 1. Open attached project2. Select a prefab in the Units directory3. Keep selecting prefabs until Unity hangs Read more
CultureInfo.GetCultures(CultureTypes.NeutralCultures) returns null when ...
To reproduce: 1) Download attached project2) Make sure that scripting backend is set to il2cpp3) Build and run for iOS4) Notice null... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS