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Regression: layers window appears in wrong place and gives error
Regression: layers window appears in wrong place and gives error not reproduced on 5.1.0b2 1 Open Editor2 Find "Layers"-drop-down in... Read more
Clicking on checked Compress using ETC1 box does not uncheck the box
The check box for Compress using ETC1 (split alpha channel) cannot be unchecked. 1. import a sprite into the editor2. click on the A... Read more
Cutting a clip in FBX importer messes up other clips
To reproduce:1. Open attached project2. Enter play modeExpected result: The model's arm does not twitchActual result: It twitchesFur... Read more
OSX Cmd+Tab not working
Steps to reproduce : - create a new project and save a scene- go to Build Settings > Player Settings- change the Mac Fullscreen m... Read more
Windows: Failure to build with custom WebGL Template
-e: Trying to build a webgl with a custom template fails with an error -repro--Create a "WebGLTemplates" directory in Assets--Copy a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS