Search Issue Tracker
Fixed in 5.1.1
Votes
0
Found in
5.0.0f4
Issue ID
689003
Regression
No
Unity crashed when on the "Assigning Cache References" phase of packing sprites.
This issue has no description.
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
JHSV
Nov 16, 2017 23:35
I think I'm seeing it again in Unity 2017.2.0f3.
Sphax84
Jun 25, 2016 20:37
Same problem for me on MacOSX with Unity 5.4
Needlespin
Apr 18, 2016 13:38
Unity 5.2.1p2 stop with the same problem all the time
nsejosh
Jul 24, 2015 05:45
this just started happening to me in in 4.6.7p2
Arkasis
Jun 15, 2015 16:22
Impossible for me to build it crash all time