Search Issue Tracker
Fixed in 5.2.0
Votes
1
Found in
5.0.1f1
Issue ID
689438
Regression
Yes
OSX Cmd+Tab not working
Steps to reproduce :
- create a new project and save a scene
- go to Build Settings > Player Settings
- change the Mac Fullscreen mode and set it to Fullscreen window
- build the scene and run it in full screen
- try to cmd + tab and notice it doesn't work
*Note:
Cmd + tab works with Fullscreen Window with Dock and Menu Bar but it's not a desirable case for the user.
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
Teku-Studios
Oct 01, 2016 13:24
I know this was fixed in 5.2, but v5.1.5f1 came out in 2016 almost a year after it, and it's still not working.
adbourdages
Jun 02, 2016 02:05
Happens in 5.3.5f1 too. Are we supposed to add comments when a bug isn't fixed or create a new issue anyway?
invicticide
May 24, 2016 02:30
This is still occurring for me when building from Unity 5.3.4f1 and running on Mac OS X 10.10.5