Search Issue Tracker
Fixed in 5.2.0
Votes
1
Found in
5.0.1f1
Issue ID
689438
Regression
Yes
OSX Cmd+Tab not working
Steps to reproduce :
- create a new project and save a scene
- go to Build Settings > Player Settings
- change the Mac Fullscreen mode and set it to Fullscreen window
- build the scene and run it in full screen
- try to cmd + tab and notice it doesn't work
*Note:
Cmd + tab works with Fullscreen Window with Dock and Menu Bar but it's not a desirable case for the user.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Teku-Studios
Oct 01, 2016 13:24
I know this was fixed in 5.2, but v5.1.5f1 came out in 2016 almost a year after it, and it's still not working.
adbourdages
Jun 02, 2016 02:05
Happens in 5.3.5f1 too. Are we supposed to add comments when a bug isn't fixed or create a new issue anyway?
invicticide
May 24, 2016 02:30
This is still occurring for me when building from Unity 5.3.4f1 and running on Mac OS X 10.10.5