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0
votes
Fixed

Race condition in DefferedResolutionOfBindings

Package: Input System

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Jan 09, 2024

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Version/s: 1.8.0

There is a potential race condition in DefferedResolutionOfBindings [https://github.com/Unity-Technologies/InputSystem/blob/ab1b3... Read more

0
votes
Active

InputAction.WasPerformedThisFrame is false when using InputTestFixture.T...

Package: Input System

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May 25, 2025

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Version/s: 1.14.0

How to reproduce: 1. Open the “IN-101362_Test“ project 2. Open Window > General > Test Runner 3. Click “Run All” 4. Observe test... Read more

0
votes
Won't Fix

TouchPhase.Ended is called more than once when releasing the touchscreen

Package: Input System

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Jul 01, 2024

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Version/s: 1.8.2, 1.11.2

How to reproduce: 1. Open the “TouchEnded test.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Touch and releas... Read more

0
votes
Active

InputSystem reroutes a keyboard character into the TextField when charac...

Package: Input System

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May 22, 2024

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Version/s: 1.8.2

How to reproduce: 1. Open the “TextFieldInputBug.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Press the “X“ ... Read more

0
votes
Fixed

InputActionAsset.FindAction throws exception if map is empty. (EditMode)

Package: Input System

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May 26, 2024

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Version/s: 1.8.2

*Steps to reproduce:* {{var asset = ScriptableObject.Create<InputActionAsset>();}} {{asset.AddActionMap("Map");}} {{asset.FindA... Read more

0
votes
Fixed

JoinPlayer does not split the screen when changing the splitScreenIndex ...

Package: Input System

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May 27, 2024

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Version/s: 1.8.2

How to reproduce: 1. Connect a controller to the device 2. Open the “IN-76945_TestSplitScreen“ project 3. Open the “SampleScene“ ... Read more

1
votes
Fixed

"Action Map Must Be Contained in State" and other errors are thrown when...

Package: Input System

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May 30, 2024

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Version/s: 1.8.2

Reproduction steps: 1. Open the attached "Input System Issue.zip" project 2. Open the "SampleScene" 3. Enter and exit Play mode ... Read more

0
votes
Won't Fix

InputSystem.onEvent is called when changing Cursor.lockState to "CursorL...

Package: Input System

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Jun 03, 2024

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Version/s: 1.8.2

How to reproduce: 1. Open the attached “IN-77283” project 2. Connect a gamepad 3. Open the “SampleScene” and enter Play mode 4. ... Read more

0
votes
Fixed

UI Toolkit Slider element is not controlled correctly when using a gamep...

Package: Input System

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Jun 06, 2024

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Version/s: 1.8.2

Reproduction steps: 1. Open the attached “UITKFaultyControllerSupport.zip“ project 2. Connect the controller 3. Open the SampleSc... Read more

2
votes
Fixed

[Input System] TrackedPoseDriver stops tracking with Input System 1.14.0...

Package: Input System

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May 21, 2025

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Version/s: 1.14.0

Steps to reproduce: 1. Open the attached user's project "InputSystemPoseDriverIssue.zip" 2. Connect Meta link to Quest 2/3 3. Mak... Read more

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