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Non-multisampled texture binding errors are logged when running the Dept...
How to reproduce:1. Create and open a new Universal 3d project using Vulkan2. Navigate to Window → Package Manager3. Find the “Unive... Read more
"'UIE_NOINTERPOLATION': macro redefinition" warnings are thrown on VFX G...
How to reproduce:1. Open the attached project "WebVFXGraph"2. In the "Build Profiles", switch the Platform to "Web"3. Go to Edit -&g... Read more
"Shader error in 'Hidden/Shader Graphs/BuiltIn Lit Basic'" error is thro...
How to reproduce:1. Open the attached project "WebVFXGraph"2. Go to Edit -> Project Settings -> Player -> Other Settings -&... Read more
Shader compiler and Shader errors are thrown in the Console when buildin...
Steps to reproduce:1. Create a new Unity project2. Open Build Profiles window3. Switch to Web Platform4. Go to Edit -> Project Se... Read more
The Editor does not recognize code errors in generic classes when using ...
Reproduction steps:1. Open the attached “IN-129952“ project2. Open the Test Runner (Window > General > Test Runner)3. Try to r... Read more
Renaming can be initiated for a GameObject that is not selected when dou...
Steps to reproduce: Create a new Unity project using the Universal 2D template Click on the "Global Light 2D" GameObject Wait around... Read more
Long Sprite names are not truncated in the Inspector window name label a...
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Triangle Sprite (Assets > Create >... Read more
OpenXR: “+” in the "Enabled Interaction Profiles" appears active despite...
Steps to reproduce: Create a Unity project Go to "Edit -> Project Settings" Select the "XR Plugin Management" Click the "Install ... Read more
[Linux] Memory Profiler Window opens at half size when first launched
Steps to reproduce: Create a new project using Universal 3D template From the Package Manager, install the "Memory Profiler" package... Read more
NullReferenceException is logged when undoing Deletion of a Visual Query...
Steps to reproduce: Open any Project Open the Search Window (Ctrl+K) Turn off Query Builder Mode (F1) In the Search Field enter stri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project