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0
votes
Won't Fix

[Android] Input.touchCount returns 2 or less when more than 3 fingers t...

Mobile

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Dec 08, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Create a new project and import the attached package to it2. Build the project on Android3. Put three fingers on... Read more

1
votes
Fixed
0
votes
Fixed

[Improved prefabs] Build process fails to remove child game object with ...

Scene Management

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Oct 03, 2018

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Version/s: 2018.3.0b3

Steps to reproduce:1. Download 1087228_repro.zip2. Build "SampleScene" Expected results: Game object with tag EditorOnly are removin... Read more

0
votes
Fixed

[IL2CPP] "Unity extensions are not yet initialized" errors are thrown wh...

Scripting

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Aug 06, 2018

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Version/s: 2018.1.0b8, 2018.2.0f2

How to reproduce:1. Open the attached project2. In the Build settings window, switch the target platform to "Universal Windows Platf... Read more

0
votes
Duplicate

[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...

Mobile Graphics

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Oct 21, 2019

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Version/s: 2018.4, 2019.3, 2020.1

To reproduce:1. Open the QA's attached project2. Make sure Android graphics API is set to Vulkan and any others are not in the list3... Read more

0
votes
Fixed

[iOS] Display.main.systemWidth/Height displays the rendering resolution ...

Mobile

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Jun 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "resolutionTest"2. Build and Deploy the Scene "SampleScene" to a device3. Observe th... Read more

0
votes
Won't Fix

Scene Gizmo dropdown only works once after domain reload

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Jan 14, 2025

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Version/s: 6000.1.0b2, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: Click on the Scene View gizmo setting dropdown arrow Click away to dismiss it Click again Actual results: The gi... Read more

0
votes
Fixed

[Animation Import] Character Models with Animation Imported from Motion ...

Asset Import

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Jul 16, 2015

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Version/s: 5.2.0b3

Reproduction steps: 1. Open attached project2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx3. In the Inspect... Read more

0
votes
Active

Initialization order is incorrect when instantiating GameObject using Pr...

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Jan 07, 2025

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0b1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-92312” project2. Open the “SampleScene” and enter Play mode3. Observe the position of the ... Read more

0
votes
By Design

Alpha channel is corrupted when using RenderTexture on Metal and OpenGL

Graphics - General

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Sep 17, 2018

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Version/s: 2018.2.7f1

Steps:1. Open user's attached project ("Render Texture Test Project.zip")2. Change Graphics API to Metal or OpenGL3. Build and Run E... Read more

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