Search Issue Tracker
When a class inherits from StateMachineBehaviour into a DLL, Unity does ...
Steps to reproduce:1. Extract the attached archive into a folder2. Open the Visual Studio solution located at DLLTest/DLLTest.sln3. ... Read more
Capsule partially falls through the terrain
Reproduction steps:1. Download "Reproduction.zip"2. Open Reproduction project in Unity3. Play the "Grassy Hills" scene Expected resu... Read more
Cloth components causes JobTempAlloc allocations
How to reproduce:1. Open the attached project2. Open the "TestScene" scene3. Enter Play mode, after the girl passes the camera error... Read more
Building AssetBundles using batchmode, deletes files inside "Library/Scr...
Reproduction steps: 1. Run "MinimalRepro.zip" project with Command Line Arguments* Expected Result: The AssetBundles can be built wi... Read more
[Timeline] Copied Timeline tracks and clips retain a link to the source ...
Reproduction steps:1. Download project "TimelineCopyIssue.zip" and open in Unity2. Copy track from SetA/TimelineA3. Paste the copied... Read more
[iOS] Crashes at Read() at AssetCatalogFileSystem.mm when playing videos...
To reproduce:1. Open attached project2. Build it for iOS using custom build script (Tools-> Build Script)3. Run it on iOS device4... Read more
[iOS][Metal] "Can't set kSurfaceUseResolvedBuffer surface flag" errors a...
When using a camera with depth only clearing and MSAA iOS build spams constantly this error: Metal: Can't set kSurfaceUseResolvedBuf... Read more
Video Player is broken on some Kindle Fire devices
Steps to reproduce:1. Open attached project "VideoError.zip"2. Run and build for specified device3. Video Player will be either brok... Read more
"Revert Value to Prefab" on UI prefab messes up its own and the opposite...
To reproduce:1. Open attached Unity project "New Unity Project.zip"2. Open "Scene" scene3. In the hierarchy, locate Canvas --> Im... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code