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[Terrain] Assigned texture doesn't scale properly when Inspector window ...

Terrain

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Jul 18, 2018

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Version/s: 2018.3.0a5

The assigned texture doesn't scale properly when Inspector window shrinks horizontally Steps to repro:1. 1. Open attached or create ... Read more

0
votes
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Remove slot option is enabled even when there are no slots to be removed...

Package: Shader Graph

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Jul 30, 2018

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Version/s:

Remove slot option is enabled even when there are no slots to be removed in Shader sub graph. Steps To Reproduce: 1. Create a projec... Read more

0
votes
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Crash in "object_commands" when entering Playmode with VS Debugger attached

Mono

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Jul 15, 2018

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Version/s: 2018.1.2f1

To reproduce:1. Download the attached project and the data.zip2. Play the "KombinatorObleku" scene3. It will ask you for a data fold... Read more

0
votes
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[UI] [Profiler] Scrolling in collapsed Job System and Background Job sys...

Profiling

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Aug 01, 2018

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Version/s: 2018.3.0a6

[UI] [Profiler] Scrolling in collapsed Job System and Background Job system looks unaliased. 1. Run Profiler.2. Collapse Job System ... Read more

0
votes
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[Windows] Make Mono the default Scripting Backend for Mac Standalone builds

Deployment Management

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Jul 04, 2018

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Version/s: 2018.2.0b10

When building on Windows OS to Mac Standalone Scripting backend does not change to Mono by default. Thus the error is shown in Build... Read more

0
votes
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NavmeshAgents do not recognize all of the baked Navmesh when spawned by ...

AI Navigation

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Aug 08, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open attached project "BugPrefabInstantiate.zip" and scene "BugInstantiate"2. In Hierarchy window, select "Spawn... Read more

1
votes
Postponed

LoadSceneAsync gets a huge CPU spike when using Realtime GI

Progressive Lightmapper

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Aug 10, 2018

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Version/s: 2018.2.2f1

To reproduce: 1. Download attached project "RealtimeGILoadingCost.zip" and open in Unity2. Create New Scene3. Add both Root and A sc... Read more

1
votes
Postponed

[Job System] Using Allocator.Persistent causes JobTempAlloc error in the...

Profiling

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Jul 30, 2018

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Version/s: 2018.2.1f1

Reproduction steps:1. Open the attached project "Persistent.zip";2. Open the SampleScene;3. Make sure that "Use Jobs" is checked und... Read more

0
votes
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System.Net.ClientWebSocket.ConnectAsync() throws exception when attempti...

Networking

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Aug 14, 2018

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Version/s: 2018.1.0b1, 2018.2.3f1

To reproduce:1. Open the user's attached project2. Play the scene3. Observe the console output Expected result: No exceptions are th... Read more

1
votes
Postponed

SystemInfo.graphicsMultiThreaded returns inconsistent values depending o...

Graphics - General

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Aug 29, 2018

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Version/s: 2018.2.0a4

How to reproduce:1. Open attached "GraphicsMT" project2. Go to Player Settings --> Other settings, observe that Graphics Jobs are... Read more

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