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0
votes
Fixed

Linux Editor using Vulkan crashes at " GfxDeviceVK::EnsureValidBackbuffe...

Vulkan

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May 13, 2021

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Version/s: 2020.3.5f1, 2020.3.12f1, 2021.1.0a8, 2021.2.0a19

How to reproduce:1. Open the attached project (1335846.zip)2. In the menu bar open the "ProBuilder" window by going to: Tools > P... Read more

0
votes
Fixed

TMP Importer and Settings windows are not movable when Settings are focu...

Themes

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Sep 17, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Create new project2. Make sure you don't have TextMesh Pro installed3. Go to the Edit -> Settings -> TextM... Read more

1
votes
Fixed

PlayerInput Spawned with Invoke Unity Events targets Prefab instead of i...

Package: Input System

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Feb 03, 2021

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Version/s: 1.1.0-preview.3

Reproduction steps:1. Open the user's attached project and InputIssue/SampleScene scene2. Enter the Play mode and press "a" button (... Read more

0
votes
Fixed

Integer properties do not show up in Frame Debugger

Shader System

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Nov 20, 2020

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Version/s:

STR: 1. Make a new project from the 3D template2. Copy the attached shader to Assets folder.3. Create a new material, assign the sha... Read more

0
votes
Won't Fix

[Prefabs] Unused fields from script are not cleared from YAML data

Assets Management

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Mar 16, 2016

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Version/s: 5.3.3f1

Repro steps:1)Open the later-attached TestProject2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor3)In t... Read more

0
votes
Duplicate

Global Illumination Draw Modes in scene view don't display Generated Lig...

Scene/Game View

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Oct 08, 2019

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Version/s: 2018.3.0b1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce:1. Open attached project ("ReproLightmap.zip")2. Open SampleScene scene3. In the Scene window at the top-left corne... Read more

5
votes
Duplicate

[Recording] Undo doesn't work when modifying keyframes in the animation ...

Animation Window

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Jul 06, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open any (new) project2. Create a Cube3. Open the Animation Window4. Give the Cube an empty animation5. Add any... Read more

7
votes
Fixed

GFX memory usage in editor is significantly higher than in player when u...

uGUI

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2

Reproduction steps:1. Open the attached project ("case_1334548.zip")2. Open the "SetMeshScene" scene: Project window > Assets &gt... Read more

0
votes
Fixed

MemoryMappedFile class crashes on IL2CPP builds

IL2CPP

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Sep 18, 2018

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Version/s: 2018.3.0b1

Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build "SampleScene" scene on IL2CPP backend4. Laun... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more

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