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A rotated UI element is not fitted to the parent element as expected
Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more
Not all Shader Graph auto generated property reference names start with ...
How to reproduce:1. Open the attached project "ShaderGraphNames.zip"2. Open ShaderGraph from Project View3. Select Vector24. Observe... Read more
Cloth constraint dots not visible from all angles
Reproduction steps:1. Open the "New Unity Project.zip" project2. Select "Plane" Game Object3. In the Inspector "Cloth" component pre... Read more
[MacOS]Internal errors communicating with the shader compiler when openi...
Steps to reproduce:1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generatedActual results: Error... Read more
Errors are thrown when a GameObject with Trail Renderer is selected in t...
How to reproduce:1. Open the attached “Trail errors” project2. Open the “SampleScene”3. Enter Play mode4. Switch to the Scene view5.... Read more
Cannot drag and drop game object when using search bar in the "Hierarchy...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. In the "Hierarchy" window try searching for a word "gameob... Read more
UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...
How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more
SGICE002 thrown when calling SetSingleton in a class that inherits from ...
Reproduction steps:1. Open the user's attached project "GhostVsHunter.zip"2. Observe the Console window Expected result: The SGICE00... Read more
[Package][Device Simulator] package doesn't work unless you add NUnit pa...
To reproduce:1. Open any project2. Find Device Simulator package3. Check its dependencies Expected: NUnit is listed in Device Simula... Read more
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